Lanefan
Victoria Rules
Systemless *settings* would be excellent, in that if I found one I liked it could in effect do a lot of the heavy lifting for me in terms of world design. All I'd have to do would be fill in the people and tweak the history and-or cultures to suit the story and-or theme I want to build around. 1-2 years of work could shrink down to 1-3 months if I was really lucky! 
Systemless *adventures* would be a bloody pain. It's as much if not more work to convert an adventure as it is to design one from scratch; the heavy lifting is the number crunching (i.e. system-specific), the not-so-heavy stuff is the layout and design - which I can do myself. About the only use I could see for these would be as a source of ready-made maps I could then pillage for my own use.
Lanefan

Systemless *adventures* would be a bloody pain. It's as much if not more work to convert an adventure as it is to design one from scratch; the heavy lifting is the number crunching (i.e. system-specific), the not-so-heavy stuff is the layout and design - which I can do myself. About the only use I could see for these would be as a source of ready-made maps I could then pillage for my own use.
Lanefan