I would depending on what type of beer you brought with you.
This is the stat generation method I'm leaning toward using next time I get the chance:
Elite+(1d6+2)
Every character starts with the elite array, arranged to taste: 15, 14, 13, 12, 10, 8. Roll 1d6+2. You get this many points to adjust ability scores. Apply racial adjustments after point-buy. Costs are as follows:
Score is 8 to 13: 1 point for a +1 to score.
Score is 14 or 15: 2 points for a +1 to score.
Score is 16 or 17: 3 points for a +1 to score.
Score is 18 or 19: 4 points for a +1 to score.
For example, Bob rolls a 3, giving him 5 points to adjust his array. He spends 2 points to raise the 8 to a 10 (1 point to get to 9, 1 point to get to 10). He spends 3 points to raise the 15 to a 16. This gives Bob this array: 16, 14, 13, 12, 10, 10 (before racial adjustments). Let's make Bob's character a dwarf (+2 Con, +2 Wis, -2 Cha). Bob ends up with these scores (after racial adjustments): STR 14, DEX 13, CON 18, INT 10, WIS 12, CHA 10.
Level Increases
Every four levels, a character gets 4 more points to spend on raising his ability scores. For example, Bob's PC hits 4th level. Bob spends to 2 points to raise his INT from 10 to 12 and 2 more points to raise his STR from 14 to 15.