I need some useless Magic Items.


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Spoons of Sharpness

This is a matched set of spoons (the set varies in number). When wielded as weapons, they are +1 magical weapons with a base damage of 1d2 16-20x3 S. They ignore any non-magical armor or shield bonuses. Multiple spoons may be held in each hand- plus one per hand per the character's Dexterity bonus.

In the hands of a Bard, however, they can be used as percussion instruments, played by slapping them on the body.

Doing so, however, can cause injury. Unless the Bard makes his perform roll by 5 or more, he is cut by them as if he wielded them as weapons. If this happens, the spoons' pitch change, going "sharp" for the next 24 hours.

Magical Donkey Tail

This is a mummified Donkey tail. When pinned on any being, that being suffers a -4 to any morale rolls, but each being within a 10' radius gains a +2 to any morale rolls.

Boots of Seed

These hobnailed boots appear as normal for their kind. However, with every step, each of the nails drives a seed into any hole they make. These magical seeds will grow into holly bushes at their normal rate of growth. Because of the density of the planting, these will function as 5' Walls of Thorns. The boots never run out of seed.

If the wearer is a Druid, this growth will occur overnight.

Rapier of Sharpness

This Rapier, when worn, gives its wearer a +4 bonus to Charisma, and all of the person's other clothes are magically mended. The girls are gonna go crazy...
 
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Ever-wet doorknob - This doorknob is always covered in a sheen of cold, oily moisture. Opening a door equipped with such a doorknob requires the user to succeed on a DC 12 Dex check.

Perfect Pitchfork - Grants the user +5 on all Profession(Farming) checks involving the harvesting and storage of hay. Also grants a +5 on Perform(Singing) checks when the performer's routine is on the topic of rural life.

Nutmender - These devices are ordinarily fashioned to resemble small wooden soldiers. When the shell fragments of a broken nut are placed in the statue's mouth and the arm pulled, the mouth closes and a whole nut pops out the soldier's backside.

Singing fish - This is a varnished likeness of a river fish affixed to a wooden plaque. When mounted on a wall and the command word spoken, the fish begins to sing drinking songs and wiggle in tune to its own music. This item comes in bass, tuna and soprano varieties.

Manacles of Keen Perception - The peculiar result of a mis-spelling on an order ticket, these manacles grant the wearer +2 on all Spot and Search checks. These manacles do not come with a key, however, and all checks made by anyone to remove the cuffs (including Pick Locks, Escape Artist and Strength checks) are made with a -5 penalty.
 
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Bad of Sand. - This bag taps into the elemental plane of sand. An endless supply of sand pours out of the bag when its tilted and the magic words "La la la la la la!" are repeated.

Feather of Color Change. - When flicked, the feather changes color. That's it.

Ring of Spelling. - When worn this ring grants the user a +4 bonus to intelligence checks for the purposes of spelling words.

Spectacles of Proofreading - These spectacles grants the wearer a +10 bonus to Spot Checks but only when spotting spelling and grammatical errors.
 
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Manacles of Keen Perception - The peculiar result of a mis-spelling on an order ticket, these manacles grant the wearer +2 on all Spot and Search checks. These manacles do not come with a key, however, and all checks made by anyone to remove the cuffs (including Pick Locks, Escape Artist and Strength checks) are made with a -5 penalty.


Hmmm...that one just gave me visions of a Mage (Magoo?) with bad eyesight who constantly misread order tickets, producing, among other things,

Glaives of Missile Snoring

Monk's Bolts

Mad Duck of the Titans

Clock of Elvenkind

Minstrel Plate Mail

Hammersack*

Rope of Eyes

Brassiere of Fire Elementals


and the Rod of Failing

*Is it just me, or does that sound like a Dwarf's porno name?
 


Flash Powder

When this powder is lit, the person who lit it has their "private areas" revealed to those around them.

Wand of Rhumba

Expending a charge from this wand gives the target a +10 to all Perform: Dance checks.

Staff of the Magpie

This staff gives the bearer an extreme craving for collecting shiny objects.
 

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