A short while after the group follows Mr. Sturgeon out the door, those who happen to glance around the tavern notice that one of the tables in a corner of the room (the one right next to Ferris in fact) has begun to emit a luminescent glow. After a few moments the glow brightens, and suddenly the air above the table shimmers and then congeals, forming a translucent likeness of a very old man’s head and shoulders floating disembodied in midair. He doesn’t seem to resemble any human native to Daunton. His face has broad features, a flat nose, and so many lines and wrinkles that it is clear he’s spent the bulk of his life outdoors in the sun.
The ghostly form turns all the way around in a circle, scanning the bar and blinking as though unaccustomed to the dim light. He mutters to himself for a moment in an unfamiliar language, his voice sounding somehow distant yet perfectly audible, “Way, nha dhuwala wahnganydja? Nganitjimirri wahnga? Yurru lakarangala walala Djambatjmirri dhuwala wahnga. Bala…”
[sblock=Rripangu–a regional human dialect–for those able to understand unfamiliar tongues]Hey, what is this place? A bar? But they said there were heroes here. Well then…[/sblock]
He then calls out to the tavern in Allarian, albeit heavily accented: “Hello, hello? Who can help me? I needin help, eh? I need, how you say… adventurers? You mob adventurers?”
The apparition’s head turns from side to side, staring expectantly at each of the tavern’s patrons in turn.
[sblock=Now Recruiting]Marna is Missing is an adventure for 4-6 first or second level PCs. First come first served, with priority going to anyone without a character currently involved in an adventure. Step right up and talk to the floating head if you’re interested.[/sblock]