Star Trek: Ascendant - OOC

FYI, I ran out of time to post Friday, and yesterday EN World appeared to hve had some issues. So I will get my IC post up tonight. And sorry for the delays.
 

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Just to let the players know. I am about to do a quick advance to 6 am the next morning. Its been a long night, but they have gotten what was asked of them to do and still manage an hour or two of sleep before wakeup. Rhun and Ethandrew, the only thing that you can not fully check is the shields, as you can not activate them to try them while moored in spacedock. But the level 1 diagnostics on the shielding computers did pass while they were off.

All senior staff officers will need to be in full dress uniform at 0900 at the shuttle bay for Fleet Admiral Kiel's arrival and the change of command ceremony.

Also Admiral Kiel is to be afforded all customary orders for her rank. Basically as she enters rooms, you will hear people call Admiral on Deck, and everyone comes to attention. I will assume that everyone will follow this rule and just keep going with the scenes.

Rhun - There is a note that port torpedo launcher 17.2 failed diagnostic and is being listed as down until engineering has time to take it apart and figure out what is wrong.

Garyh - You have ran every concievable test on the sensors as well as the main computer, and could not find anything wrong.

Holyman - One of the type 12 shuttle craft has a problem while trying to power it up. You have listed it as down and are awaiting an engineer to help you go through it.

Blackrat - The biobed sensors are misaligned and you have put in a workorder with engineering to fix it.

Ethandrew - You have the lists back and transmitted to the Stardock. There was not much on them as you have 2 industrial size replicators for engineering parts, as well as pretty full storerooms. You will get the transporters realigned on the alternative frequency and will be running tests on them in the morning. You will get a couple of workorders overnight from the other departments on certain things that you will have to assign engineers for.
 
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Depends on what you want to do. You can watch or you can participate. At your Martial Arts level you would have the equivalent of a Black Belt if I remember correctly. You could always go and try a match in the arena. If not I can run an npc through it and post the numbers with moves so the players can try to follow along.

Word of caution though, the opponents can be unarmed or melee, never ranged. The program was built to train advanced unarmed/melee techniques.
 

I have put the first section of the fight on the holodeck on the IC thread. I will try to finish it up this weekend. Right now I think Mar'Kul is in a world of trouble.
 

I have finished the fight on the same post, I thought it might last another round or two, guess not. The 1.5 multiplier for the abdomen shot pretty well put Mar'Kul away. So he moved down 5 Health Levels with just one unarmed strike.

Combat is tricky and dangerous. Especially when you get into Phasers and Disruptors with multiple levels of damage.



If it was a PC not in a holodeck, I would have stopped at Near Death and given a couple of rounds hopefully for someone to apply first aid. I do not like killing PCs needlessly.
 



I'm going to update the image of Dr.Crescent on the weekend. The character creator on Star Trek Online is just amazing... If anyone else wants theirs done with it, let me know ;)
 

I'm going to update the image of Dr.Crescent on the weekend. The character creator on Star Trek Online is just amazing... If anyone else wants theirs done with it, let me know ;)

You can give Hale a shot, though I do kinda like the compression-rifle pose piece that I'm currently using. :D
 

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