A Merc's Life [OOC 01]


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I am ready for scouting, just not that good at it. Harnrey is able to understand and speak Gnoll, just to let you know.
 
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A few (very out of character) things you guys may or may not have picked up on:

Gnolls are common - and accepted - in Katapesh. In the cities they are a common sight, and have the same rights and privileges as any other race. That said, they have a very unsavory reputation: they're lazy and wicked, and most of them make their money as slavers (an accepted practice in Katapesh), often acquiring their 'wares' by ambushing innocents on the road. But in spite of their reputation, they are not 'slay on sight' (at least within the confines of civilization - in the wilds is a different story).

This part of the adventure plays somewhat like a 'sandbox.' There are several options for you to explore (the shrine and the town being two examples). There are events that will unfold as you go about your scouting and exploring as well.
 

Ya! Sandbox :)

Oh did I mention I love Paizo?

Are we from Katapash? I assumed we travelled here so I was thinking Aodhan might not know too much about this country. I think caution is the best option here, so scouting the city is the best option from Aodhan's POV. Especially considering they're slavers than it would even reinforce his opinion.
 

Even those of you who are from here (Houwlou and Tsadok at least) know very little about this specific area - legends about Pale Mountain and the fact that the area is infested with Gnolls are about it.

Katapesh rivals Absalom (the City at the Center of the World) as a center of trade. In fact, there are many items one can get here that aren't available even in Absalom. So even those of you who traveled here from other countries to join the Bees would have a general knowledge of the place - such things as the fact that Gnolls are accepted (though not loved) would be included in that.

The rulers of Katapesh - the Pactmasters - are really concerned only that trade continue uninterupted. If it doesn't interfere with trade, the law often turns a blind eye to it here. You would all also know this.
 

so if we were to *say* hypatheticaly , mind you- slaughter slowly all of the gnolls, the law would turn a blind eye as long as it is to restore a good trade rout with the pacmasters?
 

The Pactmasters have commissioned Almah to re-take the Battle Market and stabilize the area around Kelmarane. So your efforts on her behalf are sanctioned by them.

However, the Gnolls contribute a lot to trade in the country of Katapesh - usually the slave trade, granted - so a genocidal campaign against Gnolls in general would not be looked upon kindly by them.
 



Just remember, that was just hypathetical. So, what would be the best way to remove the gnolls from power without having a general war with the gnolls?
 

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