Knightfall
World of Kulan DM
I'm still hyped for Dark Sun!!!
Count me among the super-psyched!
With one small caveat - - I am a bit worried about how Epic tier will play out in Dark Sun.
At Epic level, mere survival shouldn't be a problem for characters (except for those who die in combat, of course), and I don't think Dark Sun should be an exception. How dangerous can a desert really be before it becomes a parody? By the time you can travel between worlds whenever you like and rise from the dead once per day, finding a meal shouldn't be an issue anymore. (What's the worst that can happen? You starve to death once per day?)Yeah, world-changing adventures and Dark Sun do not seem to match well, especially considering the mere weeks it might take a party to go from 21st to 30th. Slowing down advancement might be a good idea, or putting a lot of down time between levels. I do that already.
And the obvious solution is to simply not play epic Dark Sun. I might be tempted to do that myself.
Count me among the super-psyched!
With one small caveat - - I am a bit worried about how Epic tier will play out in Dark Sun.
Remember that levels -- and by extension, tiers -- are an abstraction; being level 21 is not fundamentally different from being level 30, and so I dispute the assertion that the time it takes to get from one to the other is somehow less appropriate for Dark Sun than, say, Greyhawk.
This isn't an attack, nor is it directly squarely at you, dice4hire. I'm mostly speaking rhetorically here. I just happen to disagree with your position, as I understand it, based on the post above.
WotC has already published stat blocks for gods that the PCs can slay in the default setting, so why can't some Dark Sun campaigns involving deposing a sorcerer king? Those for whom "epic Dark Sun" is an oxymoron can stop after paragon tier.If the sorcerer kings are not 30th, and they have been ruling city states for hundreds of years, it is patently ridiculous that an adventurer could meet or exceed them in the span of a couple years. Just plain absurd. But YMMV.
If the sorcerer kings are not 30th, and they have been ruling city states for hundreds of years, it is patently ridiculous that an adventurer could meet or exceed them in the span of a couple years. Just plain absurd. But YMMV.
Are you talking about the second season of D&D Encounters, or is this some other living campaign in Dark Sun that you're talking about? Something like LFR, but in Dark Sun? If so, that's awesome!
Adventurers are special, by virtue of their adventures. When adventurers aren't special, you're abandoning a core conceit of "Dungeons & Dragons" for one from "Peasants & Ploughshares". Not even in Dark Sun can you toss out this assumption and still call your game "D&D", because it's so deeply rooted -- not only are the mechanics of player characters special, but the very fact that there are players behind these characters makes them special.I disagree. In th standard worlds, the planes are open to all. FR and E do not assume you are still within a mile of your birthplace at 30th level, you have probably visited nearly every plane by then. Dark Sun is different. Not only was the original world (it might have changed) cut off from the multiverse, but the whole campaign area was quite small.
If the sorcerer kings are not 30th, and they have been ruling city states for hundreds of years, it is patently ridiculous that an adventurer could meet or exceed them in the span of a couple years. Just plain absurd. But YMMV.
It was a courtesy, lest you think I wanted you to take it personally.Then why name names? The quote makes it obvious who you are answering to.