MortonStromgal
First Post
Pretty much. I guess what makes it kind of "weird" is that I enjoy having the roleplaying background; that is, I'm fond of campaigns with very strong themes and tightly woven plots, so I can create a character who fits the tone and style of the campaign. I enjoy coming up with character traits, and personality, and backstory. I just don't like a ton of immersive roleplaying and first-person character dialogue/interaction. I have no problem with exhibiting some of my character's traits and occasionally a quote, but I don't like to saturate the game with IMO overly complex narrative.
For instance, I have no problem having a fully fleshed out character (again, matching the overall plot, theme and tone of the campaign) with a personality, and personality traits/quirks, and interjecting that into the game (e.g. if playing a cleric and fighting undead: "I hold up my holy symbol and yell a prayer to Pelor to smite the undead"), as long as it doesn't require me to "play dumb", but I'm not a fan of narratives (e.g. "O great Pelor, your servant asks you smite these abominations! By sunlight be cleansed!") except very short bursts where it makes sense to the plot (e.g. confronting the BBEG). I think maybe it's the fact I've played in many games that didn't consider the first part "roleplaying", only the second, and I don't feel comfortable doing the second; typically there's always someone, or more than one person, who does the second and then my doing the first seems like I'm trying to avoid roleplaying my character. The current situation is like this - in the WHFRP game I can't get away with doing the first, I have to do the second.
No offense but your dialog example is poor as you said "I hold up" in the first and the second only expands upon your prayer. Also I have a friend who is very similar to you in many ways. I always say to him why did you write a 5 page background for yourself. Because he will seldom have it come out in his character unless you specifically ask the right question. Which rarely happens because we were not allowed to read his background so how would we know what to ask.
Heres what I am hearing from you now. I think you actually enjoy roleplaying you just don't feel comfortable doing method acting and you don't want roleplaying to get in the way of your tactics. This to me says old skool, you need a game where there are no knowledge skills, so if you as a player know it you can use it. You also need a game thats heavy on the tactics end and where you can roll a skill rather than act out a scene. You also need like minded individuals to play said game. My solution D&D, any edition, you can hack the stuff out you dont want, then find some people who want a "Beer and Pretzels" game, perhaps WOW guild mates. Run it! Shadowrun may also be a decent fit. Ultimately though I think if you try and run it (and advertise it as such) you will find like minded players and perhaps even a DM you can switch off with.