HoboGod
First Post
The problems many DMs have with letting a character pick to retrain their feats without some kind of process is that it can sometimes get ridiculous in terms of roleplaying. It's maybe not so bad with a rogue or paladin, but when a fighter turns from a gentleman who uses a mix of combat expertise with improved disarm to fence his opponents into submission into an underhanded bastard that trips his opponents with a scythe and takes advantage of as many opportunist strikes as possible, it's bizarre and should require a gradual process rather than a sudden one. Another example, an evocation type sorcerer who specializes in metamagical feats suddenly switches feats to take corpse crafter and the line of feats associated to it to become a necromancer, who gains this kind of mastery over night?