GlassJaw
Hero
I was in London recently and popped in a GW store while I was there and was fairly impressed. It definitely made me miss the wargaming hobby.
I have a lot of experience playing Warmachine (and a LOT of models!) - including doing fairly well at tournaments. I have little to no experience playing Warhammer or 40k, although I am somewhat familiar with the models and armies.
A lot of people in my area were playing Warmachine for a while (which is why I originally got into it) but there was definite burn-out and people went back to 40k.
Assuming I would get back into one of them, what I'm looking for is some thoughts and comparison of the Warmachine and Warhammer hobbies themselves. What I don't want is "game XYZ sucks, blah, blah, blah", however.
From what I've seen, Games Workshop definitely stresses the modeling/painting aspect of the hooby much more than Privateer Press. I really like that, especially considering how much time you spend on painting and modeling versus actually playing the game.
GW also places importance on making sure BOTH players having a positive experience while playing. The rulebooks seem to encourage each player to try to make the fun for their opponent as well. I guess this is simply defined as sportsmanship.
This isn't to say Warmachine encourages players to be jerks (a bad player is a bad player) but there is definitely more of a cutthroat mentality, which can be good and bad. The game itself seems much more competitive and rules/combo-driven. If you are not up on the latest and greatest rules for ALL the factions, you can be at a great disadvantage.
The newest version of Warmachine - MkII - may have remedied that somewhat but I'm not sure. From what I've seen, some of the mechanics have been streamlined but there looks to be the same "volume" of rules as before.
Any thoughts or comments? Has anyone that has played both seen differences in the hobbies?
Thanks!
I have a lot of experience playing Warmachine (and a LOT of models!) - including doing fairly well at tournaments. I have little to no experience playing Warhammer or 40k, although I am somewhat familiar with the models and armies.
A lot of people in my area were playing Warmachine for a while (which is why I originally got into it) but there was definite burn-out and people went back to 40k.
Assuming I would get back into one of them, what I'm looking for is some thoughts and comparison of the Warmachine and Warhammer hobbies themselves. What I don't want is "game XYZ sucks, blah, blah, blah", however.
From what I've seen, Games Workshop definitely stresses the modeling/painting aspect of the hooby much more than Privateer Press. I really like that, especially considering how much time you spend on painting and modeling versus actually playing the game.
GW also places importance on making sure BOTH players having a positive experience while playing. The rulebooks seem to encourage each player to try to make the fun for their opponent as well. I guess this is simply defined as sportsmanship.
This isn't to say Warmachine encourages players to be jerks (a bad player is a bad player) but there is definitely more of a cutthroat mentality, which can be good and bad. The game itself seems much more competitive and rules/combo-driven. If you are not up on the latest and greatest rules for ALL the factions, you can be at a great disadvantage.
The newest version of Warmachine - MkII - may have remedied that somewhat but I'm not sure. From what I've seen, some of the mechanics have been streamlined but there looks to be the same "volume" of rules as before.
Any thoughts or comments? Has anyone that has played both seen differences in the hobbies?
Thanks!