Hussar
Legend
Contrast with this thread - Rules Experts & Casual Players Mix Question - where everyone (including me) is saying that it's a fine and good thing that GMs should make temporary rulings when the rules are in doubt.
I can understand being annoyed when a ruling, or in this case what seems to be a rules misunderstanding, leads to PC death. But otoh the GM must be allowed the authority to make rulings at the table. Whether he is right or wrong is irrelevant, really, questioning the GM slows the game down.
The problem is, IME, temporary rulings are almost never in favour of the PC's and almost universally arbitrarily increase difficulty out of some sense that things in RPG's have to be "earned".
I can't remember the last time a DM made an ad hoc ruling that was easier than the written rules. But I can certainly remember many, many rulings which made things more difficult for the players.
I agree that sometimes it's best just to make a ruling, but, when combined with poor DMing skills, it's a recipe for disaster. I have a sneaking feeling that in the other thread, people who are responding are basing their responses on the assumption that their DM is good, after all, according to this poll, most people do have pretty positive experiences with DM's.