It appears that my point has been missed by RC's mischaracterization of what I said.
Yeah, those exact quotes of what you said are one heck of a mischaracterization. Especially when another poster was so kind as to supply the exact claim in a post prior to my analysis of the Moathouse encounters. EDIT: And that poster did so to ensure that the goalposts wouldn't be shifted.....And until your post, they had not.
What I actually said is that the MU would autowin ONE encounter and then spend the rest of the time plinking away with darts (Ie. being pretty much completely inneffective).
Now, this
may be true. However, it certainly doesn't
have to be true. If you insist that it
is true, you are simply wrong.
It very much depends on exactly what you believe you bring to the party. Are you just a single spell and some darts? Or did you choose to play a magic-user because you tend to be smart enough that you contribute loads to the party even when firepower isn't the issue?
I have played many magic-users, and run many a game of 1e AD&D. And I have to say that the player who thought all his character could do was cast one spell and then plink with darts tended to have characters a short lifespan. At least when playing magic-users.
If that's really all you imagine you can contribute with that character, perhaps you should play something else. Because, I guarantee you, other people can and have contributed far, far more.
But, on at least one previous occasion, you admitted that you shouldn't argue about the AD&D 1e rules because you keep getting shown that your understanding of them is wrong. Or words to that effect.
Perhaps, just perhaps, this is another of those cases?
RC