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Savage Tide IC thread

"Watch out world, for it's Fenrick the Flier!" the young halfling announced as he flitted about, but not too far, from the boat, his hair from his ponytail escaping and whipping about his face.

In case no one saw, [MENTION=82765]GandalfMithrandir[/MENTION] posted this thread earlier. Worth taking a peek.
 

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Sorry for the delay :(
The crew member plays the pipes, creating a gurgling sound. gradualy, after a few minutes a dark shape speeds under the boat, and the huge dragon turtle crashes to the surface, spaying everyone with a wall of water. WHAT BRINGS YOU HERE!! he bellows, as he looks curiously at the boat.
 

Darius

Darius waits for Sharazek to start the talk. He seems the best suited of them for this.

[sblock=ooc]
Bluff is +12 (for the dragon turtle talk)

I'm a bit tempted to just stay back and waiting for our wizard to take the turtle out in one round. The spell list has some mighty magic (sorry for peeking ;)). Wouldn't want to fight against her.

Active Invocations:
- See the Unseen
- Endure Exposure
[/sblock]
 

Sharazek clears his throat, no surprise registering on his face. The spellscale is, inwardly, thrilled to see such a creature and would like to spend hours speaking with it and asking questions. But he knows the group is on a rather tight timeframe… He steps to a spot closer to the mighty dragon turtle and calls out loudly, “Mighty Emraag, we come from Farshore. We are here on behalf of that city to reach an agreement with you, beneficial to them and your glorious self, concerning ships passing near here. Will your magnificence parley with us?”

The spellscale tries to couch his terms sincerely and with plenty of flattery, knowing draconic creatures like he does. But he isn't beyond wondering how strong of mind the beast is, if it would succumb to Haures' nightmare-raising powers.
 


Sharazek smiles slightly, hoping to put his natural word-skills to use. If only I had called up Naberius today, he thinks with a little annoyance at himself. He bows to the dragon turtle, before straightening up again and continuing at his previous volume, "I am pleased to hear that, Lord of the Cove. We wish to secure safe passage for all vessels flying the same colors as this one. We also have need of reaching the south side of this cove, and wish to secure your Eminence's permission before doing so."

Diplomacy: 28.
 

The Whisper Gnome stood on her supernatural mount, still as a shadow and with a neutral expression on her face. She had dressed in a split riding-dress the colour of summer storm clouds, and had little in the way of jewelry apart from her magical circlet and rings. She did touch the little ball of metal that was the piercing on her left nostril, as she watched the exchange silently. This was a minor bump on the road to preventing a demonic apocalypse from engulfing the land and as such it was trivial and not worth serious consideration.

As far as the Gnome was concerned, the people of these lands had sailed these waters for decades now and had coped with Emragg's presence. She would much rather spare them the presence of a few frenzied demons in stead, as that was (by her experience) much harder for one to cope with.

"He should also ask for the beast to attack our enemies." Elistina mused, and thought that she should put up a means of magical telecommunication later on, as this group could obviously benefit from a shared intellect. Although the Incantatrix saw little benefit of letting a bear-man's thoughts in her head, and simply felt a surge of fear when she imagined the white haired Drow entering the sanctity of her mind.

[sblock=Statblock for Today]This includes the persisted buff spells:
Initative: + 7, HP: 86/86, Fort: +17, Ref: +15, Will: +19, AC: 28, Ranged Attack: +13, Energy Resistance (Fire): 30

[sblock=Special]Low-Light Vision (Ex)
Darkvision 60 ft. (Ex)
Silence (SLA) 1/day, centered on self, CL1, DC: 12
Abrupt Jaunt (SLA) 3+7/day
Cooperative Metamagic (Su) 3+7/day
Metamagic Effect (Su) 3+7/day (3 remain, magic tattoo lasts 48 hours so 4 for tomorow)
Metamagic Spell Trigger (Su)
Sieze Concentration (Su)
Instant Metamagic (Su)
Ray Deflection (24 hr. recast every day)

Energy Resistance (Fire) - 120 minutes
Fliy - 120 minutes
[/sblock]

Yellow for persisted spells.

0 level: Acid Splash, Detect Magic, Read Magic, Mage Hand, Prestidigitation
1 level: Shield, Mage Armor, Nerveskitter x 2 (Sc), True Strike, Grease x2
2 level: Glitterdust, Web, Cat's Grace, Rope Trick, Baleful Transposition (Sc), Create Magic Tattoo (Sc), Slide, Greater (Sc),
3 level: Phantom Steed x 2 1, Stinking Cloud, Haste, Mage Armor, Greater (Sc), Unluck, Spiderskin (Underdark),
4 level: Ray Deflection (Sc), Resist Energy, Mass (Sc), [Quickened] True Strike, Burning Blood (CAr), Celerity (PHBII)
5 level: [Empowered] Shivering Touch, Teleport, Fire Shield, Mass (Sc), Fly, Mass (Sc), [Split Ray, Empowered] Ray of Enfeeblement
6 level: [Split Ray, Repeat Spell] Ray of Clumsiness, Resistance, Superior (Sc), Freezing Fog, [Split Ray, Empowered] Enervation (+2 cl)[/sblock]
 
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