Aus_Snow
First Post
I've only encountered it (the term "rollplaying") in published works a couple of times, and each time it was clear there was an agenda of some kind. Other than by virtue of that term being used, I mean. 
Three publishers spring to mind, that have been notorious for that kind of thing. I'm sure there are others. No, I'm not about to name them. And besides, one - at least - seems to have "grown up", as it were. The other two, I have completely avoided ever since.
While I am very much in favour of playing characters to the hilt (be they PCs or NPCs) - so yes, "method acting" (more or less) might be considered a good thing, in our groups - this by no means implies that rolling is bad, that mechanics are evil or unnecessary, or that being an effective combatant is any kind of crime. In fact, we like dice, mechanics are very important, and having a capable character never hurts... hm, never hurts the PCs, anyway.
And, most importantly, there's room for any number of playstyles. Sometimes, they can even coexist!

Three publishers spring to mind, that have been notorious for that kind of thing. I'm sure there are others. No, I'm not about to name them. And besides, one - at least - seems to have "grown up", as it were. The other two, I have completely avoided ever since.
While I am very much in favour of playing characters to the hilt (be they PCs or NPCs) - so yes, "method acting" (more or less) might be considered a good thing, in our groups - this by no means implies that rolling is bad, that mechanics are evil or unnecessary, or that being an effective combatant is any kind of crime. In fact, we like dice, mechanics are very important, and having a capable character never hurts... hm, never hurts the PCs, anyway.

And, most importantly, there's room for any number of playstyles. Sometimes, they can even coexist!
