People tend to organize ourselves as tribes based on shared characteristics, but I think most of these discussions are less about taking sides or staking out territory than in identifying and sharing interests.
I like reading opinions from people who like different things than I do because it broadens my horizons. That doesn't mean I'm going to start liking what they like just because they like it, though; sometimes it reminds me why I don't like what they like, actually.One of the best reasons to share one's personal preferences and learn from others is to find ways to prevent one person's fun from running counter to another person's fun.
Mock all you want, but fun is serious business. Play is very important, for our mental, emotional, and physical (in the case of sports, frex) development and for creating and maintaining social networks.
It seems like some people feel the need to diminish gaming as a hobby, to dismiss play as something frivolous. I don't really understand why.
Please don't misunderstand, I'm not mocking. I
do believe play is a positive and important thing. Being passionate about something is good, but I do feel that people sometimes just seem need to see things in perspective (again). Fanboyism is something you see when this happens.
And when I make a joke about "roll/role protocol serious-bussiness", I dont mean that disparagingly to RPG's or the people who play them.
What I mean.. well, here's an observation of mine, YMMV, but often I see some people focus too much on the
how and not enough on the
why.
Focusing on the
what and forgetting about the
who.
What I mean is I see people being very focused on doing things in some mythical 'right way' or too focused on the RAW or 'the right playstyle' or if things are 'correct in the setting' and lose sight why they are actually playing, namely: having an entertaining experience with friends.
Focusing too much on what system and edition, while IMO it's more important who you are playing with and a matter of attitude.
Unless we're talking some kind of tournament or such, rules and methods are a tool, not the goal. When people ask 'are we doing this correctly?' instead of 'does doing this actively support our enjoyment?', you're approaching things in the wrong way.
All YMMV and IMHO offoarse, but this is what I ment with 'protocol serious-bussiness' vs 'playing game'
