Rabbitbait
Grog-nerd
I wonder if one of the reasons that equipment has become less important in character creation is because characters start off at a much higher power base.
In first edition, a piece of chalk or a ten foot pole could save your life - especially since a d6 of damage may be enough to kill you.
In fourth edition every character starts with a wide range of powers and skills and can take a lot more damage. It seems to me that there are now other choices that can be made which reduces the neccessity for mundane equipment.
That seems a shame.
In first edition, a piece of chalk or a ten foot pole could save your life - especially since a d6 of damage may be enough to kill you.
In fourth edition every character starts with a wide range of powers and skills and can take a lot more damage. It seems to me that there are now other choices that can be made which reduces the neccessity for mundane equipment.
That seems a shame.