Sir Robilar
First Post
(Edit: I had to repost this thread since the title ending with the word "Print" took you to the Print version of the thread and no one could answer. Thanks to the_orc_within for telling me about this!)
This goes out to OGL publishers and to fans of E6:
Following the forums on enworld, rpg net and Paizo lately there is a LOT of buzz about E6. Threads about it keep popping up and lots of gamers write that it is their favourite variant of D&D. E6 is, in my opinion, a great system that gives focus to what is cool about D&D while getting rid of the wuxia bloat of later levels.
So I´m wondering: Why hasn´t anyone published a version of E6? The answer is easy of course - E6 is so simple that no one needs a printed version. It is explained in a few sentences and is pretty much plug-and-play.
However, I still feel that a printed version could be fantastic. Imagine a nice and slim version of the player´s handbook with the following:
- all races and classes up to 6th level, maybe reorganising some of the class abilities so every class has their iconic abilities.
- no reference of later levels in spells, item creation, skill DCs and so on
- a spell selection that adds some later spells that are iconic while toning them down in power and that gets rid of low level spells that don´t make much sense in a E6 game.
- a nice and meaty collection of Feats for the 6 + X levels.
- maybe a small bestiary including suitable critters and low level NPCs
- DM advice on running successful E6 campaigns.
Honestly, I´d buy this in a heartbeat. Would also work with Pathfinder nicely, I think.
So... would anyone else be interested in this or am I completely insane?
This goes out to OGL publishers and to fans of E6:
Following the forums on enworld, rpg net and Paizo lately there is a LOT of buzz about E6. Threads about it keep popping up and lots of gamers write that it is their favourite variant of D&D. E6 is, in my opinion, a great system that gives focus to what is cool about D&D while getting rid of the wuxia bloat of later levels.
So I´m wondering: Why hasn´t anyone published a version of E6? The answer is easy of course - E6 is so simple that no one needs a printed version. It is explained in a few sentences and is pretty much plug-and-play.
However, I still feel that a printed version could be fantastic. Imagine a nice and slim version of the player´s handbook with the following:
- all races and classes up to 6th level, maybe reorganising some of the class abilities so every class has their iconic abilities.
- no reference of later levels in spells, item creation, skill DCs and so on
- a spell selection that adds some later spells that are iconic while toning them down in power and that gets rid of low level spells that don´t make much sense in a E6 game.
- a nice and meaty collection of Feats for the 6 + X levels.
- maybe a small bestiary including suitable critters and low level NPCs
- DM advice on running successful E6 campaigns.
Honestly, I´d buy this in a heartbeat. Would also work with Pathfinder nicely, I think.
So... would anyone else be interested in this or am I completely insane?