TikkchikFenTikktikk
First Post
I have all of these at home, but I'll be going of memory. Some of these I haven't read in quite a while so I'll maybe update this post this evening after I flip through them again.
Solid books. Necessary if you want to build an adventure around dragons. I prefer the 3.5 dragon books. If you have those I'd skip these.
Only get it if you're a completist. I'd actually look for the Encounters Dark Sun adventure. It had problems too, but the first section had a great level 1 hook and the middle section has an excellent opportunity to introduce the history of Athas and multiple campaign hooks via an ancient tomb.
- Draconomicon: Chromatic Dragons
- Draconomicon: Metallic Dragons
Solid books. Necessary if you want to build an adventure around dragons. I prefer the 3.5 dragon books. If you have those I'd skip these.
- Marauders of the Dune Sea [Dark Sun]
Only get it if you're a completist. I'd actually look for the Encounters Dark Sun adventure. It had problems too, but the first section had a great level 1 hook and the middle section has an excellent opportunity to introduce the history of Athas and multiple campaign hooks via an ancient tomb.
- Open Grave: Secrets of the Undead
- Player's Handbook Races: Tieflings
- The Plane Above: Secrets of the Astral Sea
- Tomb of Horrors
- Vor Rukoth