Saagael
First Post
So last session the fighter in my group decides he doesn't like fighting beasties that can fly. So he went out and bought a Drakkensteed with some leftover cash that hadn't been spent. Now I'm not against this, in fact I thought it was an awesome idea and would be fun to try out.
Well the first combat with the new flying mount and there were several situations and rules that had me concerned, so I thought I'd ask the lovely community what it thought.
1) If the rider starts their turn mounted, the rider and mount share an action pool. If the rider is not mounted at the start of their turn, both get separate actions. Would I control the unmounetd steed, or would the player, and would the mount be able to do things like attack on its own?
To complicate this, its unclear how action pools change when a player mounts a steed. If, for example, the dragon moves next to the fighter, and the fighter uses his move action to mount, do the two combined have a standard action left? Or did mounting cause the two prior move actions to act as a the move and standard action.
2) I was running into some trouble with status conditions on the rider. For example, the fighter is dazed, and not mounted, but adjacent to the drake. He mounts the drake as his single move, but uses the drakes movement and attack instead of his own, arguing that he's dazed, but his drake isn't, so he can move and attack, even though there's a combined action pool.
Along with this, say the fighter is flying on his mount and ends up immobilized. He can no longer move. Can his mount still drag him along? The player cannot move except for forced movement and teleports, but is his mount dragging him along forced movement?
What about in the case of restrained, where forced movement is impossible?
3) I know that the flying rules were changed in an errata at some point, but the compendium doesn't seem to have updated with that, or I'm misremembering. From what I remember, a flying creature that falls prone crashes, taking falling damage. Is that correct, or is there still that fiddly bit with descending safely when you fall prone, and if you do then you don't take the damage?
Those were the big ones that came up, so if anyone can shed light on the situation I'd appreciate it. For now I'm thinking its a DM's call, and so advice how you fine gentlement would rule such things would be awesome.
Well the first combat with the new flying mount and there were several situations and rules that had me concerned, so I thought I'd ask the lovely community what it thought.
1) If the rider starts their turn mounted, the rider and mount share an action pool. If the rider is not mounted at the start of their turn, both get separate actions. Would I control the unmounetd steed, or would the player, and would the mount be able to do things like attack on its own?
To complicate this, its unclear how action pools change when a player mounts a steed. If, for example, the dragon moves next to the fighter, and the fighter uses his move action to mount, do the two combined have a standard action left? Or did mounting cause the two prior move actions to act as a the move and standard action.
2) I was running into some trouble with status conditions on the rider. For example, the fighter is dazed, and not mounted, but adjacent to the drake. He mounts the drake as his single move, but uses the drakes movement and attack instead of his own, arguing that he's dazed, but his drake isn't, so he can move and attack, even though there's a combined action pool.
Along with this, say the fighter is flying on his mount and ends up immobilized. He can no longer move. Can his mount still drag him along? The player cannot move except for forced movement and teleports, but is his mount dragging him along forced movement?
What about in the case of restrained, where forced movement is impossible?
3) I know that the flying rules were changed in an errata at some point, but the compendium doesn't seem to have updated with that, or I'm misremembering. From what I remember, a flying creature that falls prone crashes, taking falling damage. Is that correct, or is there still that fiddly bit with descending safely when you fall prone, and if you do then you don't take the damage?
Those were the big ones that came up, so if anyone can shed light on the situation I'd appreciate it. For now I'm thinking its a DM's call, and so advice how you fine gentlement would rule such things would be awesome.