My experience has been that wizards die easily and often. It doesn't matter what spells they have. Their low hit points compared to other party members makes them fragile. That and smart NPCs practice hose the wizard first because he is the most dangerous to their strategy.
There are things that wizards can do spell wise to help them stay alive like fly and invisibility. Also spells like mirror image and blur make them harder to hit in combat. But all it takes is anther mage with dispel magic and then you have a good chance of hosing the wizard.
My wizard got hit a few months ago with two dispel magics I lost all my protections with no mage armor going my AC dropped to an 11. I got hit with two crossbolts and then one freaking magic missile knocked me to -3.
Sorcerers are better off in this situation simply because since they don't memorize spells if they lose their mage armor and have any spell slots left above 0 can cast a new one next round.
I did not have another mage armor memorized so I was in a bad way.
There are things that wizards can do spell wise to help them stay alive like fly and invisibility. Also spells like mirror image and blur make them harder to hit in combat. But all it takes is anther mage with dispel magic and then you have a good chance of hosing the wizard.
My wizard got hit a few months ago with two dispel magics I lost all my protections with no mage armor going my AC dropped to an 11. I got hit with two crossbolts and then one freaking magic missile knocked me to -3.
Sorcerers are better off in this situation simply because since they don't memorize spells if they lose their mage armor and have any spell slots left above 0 can cast a new one next round.
I did not have another mage armor memorized so I was in a bad way.