WizarDru
Adventurer
Look at the posts of people criticizing games or elements for being "too simulationist", "too gamist" or not being either one of those enough. Do they express their entire argument from word one, or do you have to get into a discussion with them to find out exactly what they mean by "too simulationist" or "gamist?"
Same thing with "videogamey."
To my way of thinking, it's not quite the same. "Simulationist" and "Gamist" themselves are normally used in a non-pejorative sense. The discussion of one versus the other versus "narrativist" is a fairly stratight-forward descriptive title. More to the point, they have (afaik) generally accepted definitions as to what they are, ergo "narrativist" is focused on story while a "gamist" is more focused on balanced mechanics. Accusing "Ars Magica" of being 'too narrativist' isn't as vague as saying you think "Warhammer Fantasy Roleplaying" is 'too videogamey'.
"Videogamey" is not like those terms, in colloquial usage. Setting aside how it's used (and I rarely see it used beyond neutral and most often in a negative sense) is the issue of it's imprecision. Video Games themselves are fairly broad in their scope and definition and not everyone defines them in the same way. It is precisely this imprecision that makes the term a poor choice for critical comparison. The person using it for comparative purposes may have completely different ideas about what it stands for than the person receiving the comparison, muddying the waters with imprecision and possibly confusion.
Let's take "Settlers of Catan", for example. I can play the traditional board game or I can play it on the PC, the iPhone/iPad or Xbox 360. Does that make it a video-game, simply because of the addition of computer players or the medium in which the game is played? If not, then does that mean that a game like 'Culdcept' is NOT a video game, since it could easily be turned into a board game? And so on.
In the 1980s, it was fairly easy to delineate what was and was not a video game. The age of Pong and Atari has long since passed, however. The depth and complexity of some games has far exceeded what we would have thought possible back then. This makes the argument even more imprecise, as 'video game' is not a genre, though it is often treated like one. I understand more when this argument is used with the term 'Anime', because while anime covers a wide-base (moreso than people who aren't particularly enthused with it might know), I can see where folks would combine the various parts into a cohesive whole and apply the label. The range from "Totoro" to "Macross" to "Berserk" to "Dead Leaves" to "Fushigi Boshi no Futago Hime" (Twin Princesses of the Wonder Planet) is really not THAT wide.
But video games, at this point in time, cover such a wide-base that it's actually, IMHO, a very counter-productive descriptor. Consider the following games:
- Red Dead Redemption
- Mass Effect 2
- Angry Birds
- Pokemon: Heart Gold
- Call of Duty:Black Ops
- Wii Sports Resort
- Dragonquest IX
- Halo: Reach
- Starcraft II
- Super Mario Galaxy 2
- Gran Tourismo 5
- Allan Wake
- Madden NFL 11
- Sid Meier's Civilization V
These are some of the biggest selling games of 2010. That's a pretty diverse list, and that's only covering the blockbusters. We're not hitting many of the more 'indie' efforts, such as "And Yet It Moves...", "Limbo", "Minecraft", "Puzzle Agent" or "Super Scribblenauts".
I find it hard to use 'videogamey' as a source comparison statement, when it can encompass such a diverse set of games. Now, you could argue that some of these are NOT videogames. That's not the problem...the problem is that many people (such as myself) DO. And that makes using it as a reference both imprecise and confusing, at least to me. This term is even more confusing based on your age, I'd guess. For most of my life, 'video game' has meant a console or handheld game: computer games are COMPUTER games. It implied a different approach to games (generally slower, less reaction oriented and with UIs that required more sophisticated input devices). Over the past 20 years, those platforms have converged (Doom from one direction, RPGs from the other for example). And, of course, those games now co-exist across both platforms (see games like Dragon Age or Assassin Creed Brotherhood). Thus, when I hear 'videogamey' I DON'T think in terms of MMOs, but in terms of Marios. That's my personal bias, of course...but that's my point. I have to mentally correct in discussions with that term because it means something different to each speaker.
When 3E came out, it was derided by some as 'too videogamey'. 4E, with it's obvious recognition of MMO ideas, also gets labeled this way. But as often as not, when I hear this term in conversation, what the speaker sometimes means is really a reference to a specific game and it's elements. Since (as my .sig implies) most CRPGS and MMORPGS (and to varying degrees, most video games) can draw a straight line from D&D, I find it interesting to see stuff come full circle. And by 'specific game' I usually find that people really mean 'World of Warcraft'. Which is fine, but as I mention above, when I think 'video game', I don't think WoW. WoW is, to me, a CRPG or MMORPG. And since more specific terms exist, if that's what the speaker really meant, I wish he'd just use that.
This is not to say that I'm dismissing the notion that the speaker finds elements that he finds from video games in general and doesn't like (such as easily resetting health, action points, skill trees or what have you). These are perfectly valid criticisms if the person feels that way and the substantial changes to the game over the past 30 years are certainly not going to be preferable to everyone. I dropped D&D just prior to 2E and wasn't lured back until 3E. Did that make 2E a bad game? By no measure. Nor were my criticisms of the system false for ME.
I just wish that folks could be more specific in there terminology, especially when such terminology exists. I understand the desire for shorthand, but there are more precise but equally short terms for what folks generally mean.