[Adventrue] Lord Ogglebottoms Odd Tasks II: The Mysterious Imlach Island


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OOC: [MENTION=82389]RedBeardJim[/MENTION], could you have Gellan shift to K8 and do his twilry-whilry encounter power so [MENTION=9164]Banesfinger[/MENTION] can shift out of the way, ie to J7 or K7, from my firing field as I intend to attack the both swarms and both minions
 

OOC: Sounds good -- I just hope Invisible Castle doesn't kill me *grin*


Gellan dodges and rolls, coming up with both blades flashing in the midst of a group of the creatures. A howling roar flares from his lungs as he lays about him with his paired weapons, then he dives forward away from their stabbing claws and slashes at the legs of one of the guardians.

[sblock=Actions]Move: Shift to K-8
Standard: Attack with Whirling Frenzy. Attack vs. AC or reflex, whichever is lower: 18 vs. Guardian 2, 10 vs. Hatchling 5, 26 vs. Guardian 1, 21 vs. Queen. On a hit, target takes 11 damage. On a miss, Gellan takes 5 damage.
Action Point, Standard: Gellan attacks Guardian 1 with Pressing Strike. Before the attack, shift to M-10. Attack hits AC 17 for 11 damage, and Guardian 1 is pushed to K-8 on a hit.[/sblock]
[sblock="Mini stat"]Gellan Bonesaw - Level 2 Halfling Barbarian
Passive Perception: 17, Passive Insight: 12, Initiative: +4 Senses: Normal
AC: 19, Fortitude: 17, Reflex: 15, Will: 12 -- Speed: 6, Size: Small
HP: 24/33, Bloodied 16, Surge Value 8, Surges left 6/9
Action Points: 0, Second Wind: not used
Powers -
Pressing Strike, Whirling Rend
Second Chance, Whirling Lunge, Hunter's Quarry
Combat Sprint, Whirling Frenzy

Swift Panther Rage[/sblock]
 

[sblock=OOC]
I'm using the built-in dice roller because CoCo has been down for a week now.
[/sblock]

Stepping back, Thorn grits his sharp teeth, fending off the burning acid. But in his weakened state, he only places a feeble jab at the Queen.

[sblock=Actions]
Start of Round: 5 ongoing Acid damage, reducing Thorn to 15/35: Bloodied.
Minor: Longtooth Shifting: Until the end of the encounter, you gain a +2 bonus to damage rolls. In addition, while you are bloodied, you gain regeneration 2.
Move: Shift to J7
Standard: Reaping Strike against the Queen using longspear's reach. If AC20 is a hit, he causes 11 damage +2 (longtooth shifting) halved for Weakened condition = 6. If it is a miss, Reaping strike causes 4 halved = 2.
End of Round: Save vs. both Acid/Weakened. Saved - finally!
[/sblock]

[sblock=Thorn stat block]Thorn Male Longtooth Shifter Fighter 2
Initiative: +6, Passive Perception: 19, Passive Insight: 14, Senses: Low-light
AC:19, Fort:18, Reflex:15, Will:15
HP:15/35, Bloodied:17, Surge Value:8, Surges left:6/11
Action Points: 3, Second Wind: unused
Powers:Sure Strike, Reaping Strike, Covering Attack, Longtooth Shifting (used), Grit & Spittle (used),
Comeback Strike

[/sblock]
 
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Zharne backs away from the swarms and then recovers and sneezes another insect swarm to combat the kruthniks

[sblock=Action Details]
Move Action:shift to H6
Standard Action:Swarming locust[MENTION=50310]G7[/MENTION]-I7;G9-I9(hits ref 15 on Hatchling Swarm 1, hit ref 8 on Hatchling Swarm 2, hits ref 18 on Hatchling 6, hits ref 24 on Hatchling 2; if hit they take 14 damage: also creates a zone of swarming locusts that lasts until the end of your next turn. While within the zone, enemies grant combat advantage.)
Minor Action:N/A
[/sblock]
 

[MENTION=79620]Ozymandias79[/MENTION], Please don't waste actions before I resolve my attack fully. I'm hoping to kill that hatchling, get curse to everything, teleport in the middle and Blast 20 Cursebite everything, clearing swarms and minions. - sorry didn't see the action.

[MENTION=55230]DMDanW[/MENTION], does Ref 14 hits the minion? I you don't respond by tomorrow, I'll finish my actions as if it does and then simply move the action to nexxt round if it doesn't...
 

@DMDanW , does Ref 14 hits the minion? I you don't respond by tomorrow, I'll finish my actions as if it does and then simply move the action to next round if it doesn't...

14 does not hit the hatchlings reflex.

Also to note,
- Glooms attack roll of 19 does not hit the guardian.
- Gellan misses Guardian 2, the hatchling and the Queen, but hits and bloodies Guardian 1
- Zharne misses the swarm but kills the 2 hatchlings

Here is an updated map

[sblock=map]
attachment.php

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OOC: Wait, an 18 doesn't hit the guardian's reflex, and a 21 doesn't hit the queen's reflex?

Oh I misread that and took it as an attack against AC.
Yes 18 hits the Guardians reflex and 21 hits (just) the Queens reflex.
I'll make sure I update their hit points accordingly.
 


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