Fixed. Here's the next one...
Ash elemental
The Ashen Wastes also hunger for the life energy which was stolen from it. Because of this, the use of any spell from the sphere of healing can be very dangerous. When such magic is unleashed, it is instantly absorbed by the powdery landscape -- apparently having no effect. Roughly a minute later, however, a flowing, amoebaelike mass of powdery residue rises up and attempts to consume the person who cast the spell.
Ash elemental: AC 2, MV 6; HD 12; hp 60; THAC0 9; #AT 1; Dmg 4d8; SD +2 weapon or better to hit; SW –2 points per die penalty to damage against air- or waterborne targets; SZ L (12' tall); ML champion (16); Int low (6); AL N; XP 6,000.
This creature menaces the party until it has suffered damage equal to the number of spell points used (unwittingly) in its creation. Once this total is exceeded,the thing collapses under its own weight, creating a cloud which may, of course, be ignited. (The use of any healing spell automatically fails and causes the formation of an ash-creature, as above. The creature is the equivalent of an earth elemental with Hit Dice equal to the level of the spell cast.)
Originally appeared in Sylvan Veil (1999).