Nemesis Destiny
Adventurer
A view I don't share. Sure, a V-class is not ideal, but a Paladin has always had high stat requirements. I still fail to see how that makes it 'not fine'. I think the degree to which it is fine or not fine has more to do with expectations.Dude, you said you don't like or play paladins and that the original paladin is fine. However the original paladin that came out was definitely not fine. In my view that's not a position that can reasonably be defended.
I will also point out that I said I usually don't like or play Paladins, but I have in 4th and I liked it. I also made one in 3.x that I liked, but again, I needed material from Unearthed Arcana to make it not suck.
I suppose, technically, I was. I can't always remember what came out when, etc, only what exists now. I would hesitate to call Divine Power a kludge, so much as maybe a patch. That's nothing new in the 4e paradigm.(I guess if you're talking about the paladin post Complete Divine then you've got some ground, although the fixes in that book made the paladin feel like a kludge.)
Elitism and 'No True Scotsman' aside, I think I understand the sentiment behind what you're saying, though I disagree. As I pointed out, ideally, playtests should be done with people in both camps.My point was that a person that loves playing a class (paladin in this case) would be among the best people to playtest a class. Your comment shows at least why someone who doesn't like or play a class shouldn't be involved in it's playtest.
For what it's worth, one of the fellows in my group, who *loves* playing divine classes (including paladins), played a PHB-only paladin when the game was first released, and didn't have a problem with it. So again, I'm saying that your judgement of such things is entirely subjective.
I make a point of ignoring as much or all of the art, if/when possible. Most of it is terrible. I base choices on what *I* see or want to visualize, not someone else's idea (most of the time. We've already established though, that art taste is really, really subjective, and on those points we seem to be in agreement.I mean seriously, look at the intro art for the paladin in the players handbook. What serious fan of the class would have chosen that?
Also, this is a huge digression from the topic at hand.
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