Why yes, that is an Airship in my pocket...

RUMBLETiGER

Adventurer
I'm trying to figure out if this would work, or if these items won't go together as I imagine they would. I realize it's a DM's call, checking to see how reasonable you would call if you were my DM.

1. Boat, Folding- DMG 249. A 12"x6"x6" wood box. With command word, grows to a 10'x4'x2' boat, or a 24'x8'x6' ship. Ship version has a square sail, carries 15 people with ease. 7200gp.

Plus:

2. Cloud Keel- A&EG 49. A keel attached to a vessel grants a fly speed of 40 (Clumsy). 200,000gp, 1000lbs.

Would you as a DM permit the Folding boat in ship size to have a Cloud Keel attached, and permit it to return to it's box form?

To go further, add:

3. Planar Sail- A&EG 50. 5 minutes and a DC 20 Knowledge (Planes) check allow you to set sail to another Plane. 72,000gp, 600lbs.

Would you as the DM permit the Folding boat in Ship size to have the standard sail removed and this sail be installed in it's place, and still allow the ship to return to box form?

Granted, by the time I had enough cash to afford these, planar travel and flight are a breeze anyway.
 
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I'm trying to figure out if this would work, or if these items won't go together as I imagine they would. I realize it's a DM's call, checking to see how reasonable you would call if you were my DM.

1. Boat, Folding- DMG 249. A 12"x6"x6" wood box. With command word, grows to a 10'x4'x2' boat, or a 24'x8'x6' ship. Ship version has a square sail, carries 15 people with ease. 7200gp.

Plus:

2. Cloud Keel- A&EG 49. A keel attacked to a vessel grants a fly speed of 40 (Clumsy). 200,000gp, 1000lbs.

Would you as a DM permit the Folding boat in ship size to have a Cloud Keel attached, and permit it to return to it's box form?

To go further, add:

3. Planar Sail- A&EG 50. 5 minutes and a DC 20 Knowledge (Planes) check allow you to set sail to another Plane. 72,000gp, 600lbs.

Would you as the DM permit the Folding boat in Ship size to have the standard sail removed and this sail be installed in it's place, and still allow the ship to return to box form?

Granted, by the time I had enough cash to afford these, planar travel and flight are a breeze anyway.

I am going to go with a Yes.

For one, it's flavorful and not overpowered at the level you will have it.

For another, Shrink Item isn't exactly a high level spell.

Lastly, the description of folding boat says anything inside the box ends up inside the boat. It doesn't address going the other direction, but I see no problem with allowing it by analogy. I suppose one could argue in the last case that you have damaged the item by removing the original sail - I would suggest having both and just raising the appropriate one.

A good question would be - what happens to someone sitting in the deck cabin when the command word is spoken? Do they go into the pocket dimension, prevent the operation of the command word, get crushed, or destroy the box?

SEE THIS
 
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A good question would be - what happend to someone sitting in the deck cabin when the command word is spoken? Do they go into the pocket dimension, prevent the operation of the command word, get crushed, or destroy the box?

SEE THIS
Fascinating. I had operated out of the assumption of the second option, everything would just tumble out and end up on the ground. Because of this assumption, I was questioning if attaching Ship-related objects to said folding boat would become part of the boat itself, or be considered additional objects. I see now that RAW, it's unclear and therefore open to interpretation.

Using the Folding Boat as a fortress or roadblock eh? Much fun.
 


The sail could be done, no question. Normally sails wear out, have to be repaired and/or replaced. So do various lines and fixtures, as well as minor accessories like belaying pins and ratlines.

I'd be flatly amazed if such ancillary items *didn't* have to be changed.

The keel, on the other hand... The very idea of changing the keel on a ship is insane. It's the backbone, the first piece laid, the part everything else is built on.

But then, the item says it's a replaceable part. I wonder if they meant rudder, or perhaps even the ship's wheel. These can be replaced.

If you're talking about the rudder, again no problem. If you're really talking about the keel, well I'm not sure how you'd replace that at all, magic item or not. It's mechanically somewhere between difficult and impossible.

Sort of the seagoing version of the infamous "Head of Vecna". :)
 

Yeah, I suppose I would allow it, if the extras were integrated into the original item while it was full-size by someone with the appropriate item creation feats and such. Doing the extra bit of work and paying the extra bit of gold and XP to integrate them into the folding boat.

As a slotless magic item, the extras should cost double, but I figure that's already factored into the Cloud Keel's and Planar Sails' costs or something. However, adding extra properties to a magic item increases the cost by 10% for each extra property. While normally you treat the most-expensive property as the "first" and the others as extras, the fact that this case is a Folding Boat being modified by adding accessories (while the boat itself is the main object and the others are useless without it), I would be inclined to treat the Cloud Keel and Planar Sail as the secondary magic item qualities and thus tack on a 10% fee for each.

So you'd have to pay 20,000 GP to integrate the Cloud Keel, and 7,200 GP to integrate the Planar Sail. Or half that amount if you were integrating them yourself with the proper item creation feats and other prerequisites, since crafting a magic item is normally only half as expensive as buying or trading for it.
 


I'd never let the PCs make this sort of item themselves. Discover it, or reassemble it, sure - it's an awesome one-of-a-kind piece of work. Duplication weakens the effect.

(Perhaps I'm saying it should be an artifact. Depends on what you do with magic item creation in your campaign.)
 

I'd absolutely allow something like this. It'd be hellacool to have something like that. Heck, I wish my players would want something like this. They generally only power game and want broken, overpowered items.
 

Would you as a DM permit the Folding boat in ship size to have a Cloud Keel attached, and permit it to return to it's box form?

Yes, I would. Maybe make its folded form bigger or something but in general I have no problem with the concept because....

Granted, by the time I had enough cash to afford these, planar travel and flight are a breeze anyway.


And you meant attached not attacked.
 

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