D&D 3E/3.5 Celerity (3.5)


log in or register to remove this ad

In cases where both players have a never flat-footed ability, I've decided to require a reflex save from each of the players and whoever gets a higher result gets to go first.
 







A game of three dragon ante.


Intergalactic billiards.

A Leomund's Timestopping Gameroom whisks the wizards away there to battle it out with Bigby's Wrestling Thumbs.

Golf on the moon.

Transdimensional hopscotch.

Omnidimensional Double Dutch.

Caber tossing.

Spacial Transgression Aussie-Rules Football.

Pseudodimensional Boxing Chess.

Quasi-Reality People Hunting.
I seriously need to sit around a table and play with you fine folks.
 


Remove ads

Top