Eric Tolle
First Post
A bolt-on-your-own-complexity-options model for UD&D is following the MMORPG model as well, specifically the so-called "free to play" model, where people buy add-on option packs as the company's primary source of revenue.
I've said before that I think this ous leading toward a Korean mmorpg model, where basic access is cheap and add-ons can be had for extra one-time or continuous charges.
The basic structure of D20 works well for a modular approach; attributes, skills, attack & defense, feats, powers. I do think the best version of it was True 20, which folded hit points into saves, and powers into feats. All of which would be trickier with D&D, but doable.
If you don't target the existing market, it only means fail...
And yet as the enthusiasm for Pathfinder shows, going after that market is pretty pointless. They really have no ability to won those gamers over unless they made a new version of 3.5, in which case they would still be at a disadvantage.
No, they need to go after the gamers who don't like 3.X/Pathfinder. It has to be an alternative, not a mirror image.
Regarding the casual gamer and Pathfinder, for example, there exists both the PRD, and the d20pfsrd.com - show me where the rules are free to online users with 4e. Of course, you can't - so which is better targetting the casual online user - Pathfinder or 4e. I argue Pathfinder does a better job, because its rules are free and available online.
Yes Pathfinder does have the rules online for free. In fact, I have made Pathfinder characters and can play in Pathfinder games, AND I have no reason to spend any money on any Pathfinder product. And so I won't.
Pathfinder has made it so I don't need to ever give them my money. Just what would I be spending money on- their incredibly sexist artwork?
Paizo is depending on old school players who just have to drop 100+ dollars on hardback books in order to feel like they're properly gaming. Which is silly from my perspective, since I can access the pfsrd.
Although not created by Paizo, there are many free and paid-for Virtual Terrain and Character generators. I can use MapTool VT app, and PCGen to play PF online and create my characters and never have to pay anyone for a DDI subscription.[/qoute]
Or give Paizo a penny. This is getting into "90's internet startup" level of economics. And downloading some spyware filled character generator? How so very year 2000.
What I'm looking for is a centralized, cloud-based character creation and campaign management system, one where for one minor monthly fee gamers can have access to the basic materials needed to play or run a game. Then using a modular system, gamers who want advanced materials or extras can can spend a small monthly fee to access them. Done properly, that should be more attractive then spending up front $100 or more.
But I would never be a DDI customer, and by preference never a PF DDI is such a thing existed.
So you're one of the gamers which it would be pointless for WOTC to market to in the first place. Which emphasizes my original point that WOTC should aim for the non-grognard, non-Pathfinder set.