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Scales of War #1 Rescue at Rivenroar PCs

Sorry I'm late! Here is Freggo Mesusins!

Attached is a CB file and pic for use as a token.

Freggo will be starting at T:29, trying to learn about problems that need heroic solving as eagerly as he can.

[sblock=Freggo's Sheet for Those Without CB]
====== Created Using Wizards of the Coast D&D Character Builder ======
Freggo Meusins, level 2
Human, Swordmage
Build: Ensnaring Swordmage
Swordmage Aegis Option: Aegis of Ensnarement
Human Power Selection Option: Heroic Effort
Early Life - Child Prodigy (+2 to Athletics)
Theme: Wizard's Apprentice

FINAL ABILITY SCORES
STR 16, CON 12, DEX 8, INT 18, WIS 10, CHA 12

STARTING ABILITY SCORES
STR 16, CON 12, DEX 8, INT 16, WIS 10, CHA 12


AC: 21 Fort: 15 Ref: 16 Will: 15
HP: 33 Surges: 9 Surge Value: 8

TRAINED SKILLS
Arcana +10, Athletics +11, Diplomacy +9, Endurance +7, History +10, Streetwise +7

UNTRAINED SKILLS
Acrobatics +0, Bluff +2, Dungeoneering +1, Heal +1, Insight +1, Intimidate +2, Nature +1, Perception +1, Religion +5, Stealth +0, Thievery +0

POWERS
Basic Attack: Melee Basic Attack
Basic Attack: Ranged Basic Attack
Wizard's Apprentice Attack: Color Orb
Human Racial Power: Heroic Effort
Swordmage Feature: Aegis of Ensnarement
Swordmage Attack 1: Greenflame Blade
Swordmage Attack 1: Luring Strike
Swordmage Attack 1: Sword of Sigils
Swordmage Attack 1: Burning Blade
Swordmage Utility 2: Host of Shields

FEATS
Level 1: Brawling Warrior
Level 1: Heavy Blade Expertise
Level 2: Arcane Familiar

ITEMS
Adventurer's Kit
Longsword x1
Leather Armor
Javelin
Everburning Torch
Magic Leather Armor +1 x1
Potion of Healing (heroic tier)
====== End ======
[/sblock]

[sblock=Freggo's Backstory]
Freggo was a gifted young man who always had his head in the clouds. He was told he could do anything if only he would apply himself. But all he wanted to do was learn about heroes. So one day he decided he would become a hero and right as many wrongs as he could. He's a bit self-conscious about how ridiculous that is, but wants to do it just the same.

(More to come.)
[/sblock]
 

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Sorry I'm late! Here is Freggo Mesusins!

Attached is a CB file and pic for use as a token.

Freggo will be starting at T:29, trying to learn about problems that need heroic solving as eagerly as he can.

Lush, I am at work till late this evening- GMT 8 PM, after that I'll get Freggo in the picture, add a little bit of detail in the OC forum- then open an IC page, and unleash the horde (that's you guys).

Cheers Goonalan
 


Sorry I'm late! Here is Freggo Mesusins!

Attached is a CB file and pic for use as a token.

Freggo will be starting at T:29, trying to learn about problems that need heroic solving as eagerly as he can.

Just to say I moved Freggo to T31 as I said he had to be five squares away from the enemy, T29 was too close.

Cheers Goonalan
 

Kali

Brief backstory for Kali.

[sblock=Backstory]Kalimaru, Last of the Darkfoot

There were no signs of life in the village of the Darkfoot, at least nothing recent. Signs of a previously prosperous goblin village however were everywhere, but now nothing but remains remained. Kalimaru moved unheard and unseen, even by the animals attracted by the decaying carcases that littered the place.
Kali stepped around his betrothed’s hut, no need to look in, he recognised the smell of her, tainted by death, from without. The same at the chief’s hut, the same as at all, and he knew it would be the same at his father’s. Well, his adopted father, the Shaman. Goblin bodies were everywhere, left were they fell, clearly overcome by significant numbers. None of the enemies’ bodies had been left behind, and surely there must have been some, but Kali knew what he was looking at. A raid from another tribe, in fact from two tribes, joined in enmity and jealousy against the Darkfoot – a rare occurrence.
The oath was sworn in blood and hatred, ‘Vengeance shall be mine’.
There were no signs of life in the village of the Greatclaw, though soon the vermin would descend to feast, just as they had at that of the Redtongue. Kali moved unheard and unseen, ensuring that the work of last night was complete. It was. The mercanaries had earnt their pay this last week, but Kali had not a coin left to his name, but then, vengeance was his.

Kali felt he had earned a cup or two at the bar, after having dropped off his latest finds – stirge fletchlings in the kitchen – they fetched a good rate at fancy taverns like The Nentir Inn.[/sblock]
 

Just to say I moved Freggo to T31 as I said he had to be five squares away from the enemy, T29 was too close.

Cheers Goonalan

Ah, that explains my confusion, thanks for the correction. I read it as we had to be within 5 squares, which obviously doesn't make any sense, but I was up after my bed time. Brain no worky with no sleepy.
 


Prep for lvl2!

Here's my CB for Velani at level 2...should be coming up soonish. Just wanted you to see the small tweaks made and the addition of the Guardian theme. Lemme know if there are any issues. :)
 

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Here's my CB for Velani at level 2...should be coming up soonish. Just wanted you to see the small tweaks made and the addition of the Guardian theme. Lemme know if there are any issues. :)

No issues that I can see, looks lush... some good choices there.

Cheers PDR
 

Attached a L2 version of Ah-shahran. Since I know that not everyone has D&DI, I also included a summary for myself and for Velani. I'll update my message-board friendly layout when we actually level (and I'm glad you like that layout, [MENTION=83060]RavenBlackthorne[/MENTION] :) ).
[sblock=Ah-shahran Summary]====== Created Using Wizards of the Coast D&D Character Builder ======
Ah-shahran, level 2
Deva, Shaman/Warlord
Companion Spirit (Hybrid) Option: Elemental Spirit (Hybrid)
Hybrid Shaman Option: Hybrid Shaman Will
Warlord Leadership Option: Combat Leader (Hybrid)
Hybrid Warlord Option: Hybrid Warlord Will
Auspicious Birth (Auspicious Birth Benefit)
Theme: Seer

FINAL ABILITY SCORES
STR 8, CON 13, DEX 10, INT 18, WIS 18, CHA 11

STARTING ABILITY SCORES
STR 8, CON 13, DEX 10, INT 16, WIS 16, CHA 11


AC: 17 Fort: 12 Ref: 15 Will: 17
HP: 35 Surges: 8 Surge Value: 8

TRAINED SKILLS
Insight +10, Nature +10, Perception +10, Religion +12

UNTRAINED SKILLS
Acrobatics +1, Arcana +5, Athletics +0, Bluff +1, Diplomacy +1, Dungeoneering +5, Endurance +2, Heal +5, History +7, Intimidate +1, Stealth +1, Streetwise +1, Thievery +1

POWERS
Basic Attack: Melee Basic Attack
Basic Attack: Ranged Basic Attack
Seer Utility: Cast Fortune
Deva Racial Power: Memory of a Thousand Lifetimes
Shaman Feature: Call Spirit Companion
Shaman Feature: Healing Spirit
Shaman Feature: Speak with Spirits
Warlord Feature: Inspiring Word
Shaman Attack 1: Spirit Infusion
Warlord Attack 1: Direct the Strike
Shaman Attack 1: Twin Panthers
Shaman Attack 1: Spirit of the Healing Flood
Invoker Attack 1: Hand of Radiance
Warlord Utility 2: Adaptive Stratagem

FEATS
Level 1: Spirit of Vigor
Level 2: Acolyte of Divine Secrets

ITEMS
Leather Armor x1
Adventurer's Kit
Potion of Healing (heroic tier)
====== End ======[/sblock]
[sblock=Velani Summary]====== Created Using Wizards of the Coast D&D Character Builder ======
Velani, level 2
Human, Paladin (Cavalier)
Virtue: Virtue of Valor
Human Power Selection Option: Heroic Effort
Auspicious Birth (Auspicious Birth Benefit)
Theme: Guardian

FINAL ABILITY SCORES
STR 18, CON 10, DEX 11, INT 10, WIS 8, CHA 17

STARTING ABILITY SCORES
STR 16, CON 10, DEX 11, INT 10, WIS 8, CHA 17


AC: 21 Fort: 18 Ref: 16 Will: 17
HP: 39 Surges: 10 Surge Value: 11

TRAINED SKILLS
Athletics +6, Diplomacy +9, Endurance +2, Heal +5, History +6, Intimidate +9

UNTRAINED SKILLS
Acrobatics –3, Arcana +1, Bluff +4, Dungeoneering +0, Insight +0, Nature +0, Perception +0, Religion +1, Stealth –3, Streetwise +4, Thievery –3

POWERS
Basic Attack: Melee Basic Attack
Basic Attack: Ranged Basic Attack
Guardian Attack: Guardian's Counter
Human Racial Power: Heroic Effort
Multiple Class Utility: Defender Aura
Paladin Attack: Holy Smite
Paladin Attack: Righteous Radiance
Paladin Utility: Righteous Shield
Warlord Feature: Inspiring Word
Paladin Attack 1: Valiant Strike
Paladin Attack 1: Vengeful Strike
Endurance Utility 2: Grit and Spittle

FEATS
Level 1: Improved Defenses
Level 1: Heavy Blade Expertise
Level 2: Student of Battle

ITEMS
Plate Armor x1
Heavy Shield x1
Longsword
Widow's knife
Adventurer's Kit
Challenge-Seeking Longsword +1 x1
====== End ======[/sblock]
 

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