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http://www.wizards.com/dnd/Article.aspx?x=dnd/4ll/20110823
 
I have enjoyed the last few columns deconstructing the concept of skills, but honestly my first reaction to this one was:
 
"Congradulations, Mike - You just discovered Castles & Crusades."
 
While presented a bit differently, when you drill down, this is pretty close to how C&C handles skills, or more precisely, the lack thereof. Same concept, slightly different application.
 
That said, I am not trying to flame Mike or the column. I enjoy his discussions of game design and theory.
 
EDIT: I apparently misread the article. The comparision to C&C is not all that valid.
				
			I have enjoyed the last few columns deconstructing the concept of skills, but honestly my first reaction to this one was:
"Congradulations, Mike - You just discovered Castles & Crusades."
While presented a bit differently, when you drill down, this is pretty close to how C&C handles skills, or more precisely, the lack thereof. Same concept, slightly different application.
That said, I am not trying to flame Mike or the column. I enjoy his discussions of game design and theory.
EDIT: I apparently misread the article. The comparision to C&C is not all that valid.
			
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