This changes everything. I'm beginning to see this as a player problem, not a DM problem. Yes, the DM can (and should) scale things. But these guys are coming and griping to you about things they can fix themselves.My wife has told me the reason that they die is because the DM does not adjust the module to 2 "eccentric" personality players. One player is the kind of guy who hates feeling like he's on a railroad. So he goes off and does things that will not be obvious. He does not like to powergame, and makes characters that he has described as "useless".
The other guy is a powergamer who likes to test his powerful builds by seeking over the top challenges.
These two guys barely get along in real life, and thus never work well together unless you give them a thread that unites their two obsessions.
These two guys barely get along in real life
This changes everything. I'm beginning to see this as a player problem, not a DM problem. Yes, the DM can (and should) scale things. But these guys are coming and griping to you about things they can fix themselves.
A lot of people will cry foul at this and say, "But no, the DM has to CATER to the PLAYERS!" Yeah, whatever. The DM does a thousand times more work to make a game happen than does a player and then players do nothing but complain and whine about how they aren't getting what they want. How about, "Thanks DM for putting hours and hours and hours into your games for us so that we can all hang around and enjoy the results that are watered down to about 10 hours prep for one hour of gaming! You're awesome!"? Hmm? How about that?
People seem perversely focused on their own enjoyment and forget that the DM is a PLAYER as well. Only for the game to even happen, he's the only player that has to put in any actual effort and then at game time, he is STILL having to do fifty times more than any one single player. Do you think he gets fifty times the reward or benefit or fun out of games? It's easy to criticise a DM and yet I find the most vocal players are also the ones who either don't step up to the DM chair, or can't.
So instead of complaining, how about trying to adapt to HIS style instead of forcing him to adapt to yours?
If he could get the gripers to change their behavior, perhaps this whole problem could be solved without stepping on the DM's toes. After all, if these players are coming to him with concerns, then I would consider it fair play to point out how they aren't helping the situation.Sure, but it's still a no-win to get involved.