No SR, no Immunity to Magic? Add Healed by Fire? Ok, that's fine.
My price: why doesn't Cleon work out the random movement from electricity?![]()
I'm content to allow its basic programming to avoid obvious hazards to its well-being. (Note: I wouldn't consider attacks of opportunity "obvious" in this case.)
I really dislike the saving throw to avoid a hazard...which will probably have a saving throw of its own. It is fiddly if it has to save to avoid walking itself into a pit trap, for instance, and then save again to avoid falling in the pit.![]()
I'm content to allow its basic programming to avoid obvious hazards to its well-being. (Note: I wouldn't consider attacks of opportunity "obvious" in this case.)
What would you like to do about it?
Shall we still have it take damage when avoiding obvious hazards? I kind of liked that idea, though I'd make it just a small amount of damage.
I'm opposed, but if you both insist, at least don't require a separate saving throw to avoid it.