Your ideal D&D movie/TV show?

It's been forever since we had one of these threads. There's apparently a 'Book of Vile Darkness' movie coming out, which I've heard zero rumors about, so based on the existing track record, I'll assume it'll be mediocre to craptacular.

But we've had Lord of the Rings and Game of Thrones, both of which are popular and well made. So if you were making a D&D movie or TV series, what would you want?

Me, well, I pitched a cartoon series to WotC and Cartoon Network that would have been set in Greyhawk, with a couple of friends from a village getting swept up in an adventure to rescue people being kidnapped. The trail would lead to bandits, giants, and drow.

Two of the heroes would have joined a knighthood, but one would later be tempted by the power of the villains, and the climax would pit friends against each other on a volcano side as a drow Tharizdun cult tried to trigger an eruption to summon their god and destroy the sun.

Maybe it didn't have enough dragons or dungeons in it.
 

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I have alwats (ok, well, the last couple decades) dreamed of having old PCs in an animated series (for tv or film).

Collectively called "The Steel Dragons" (which I created before there were actual "steel dragons" in the game).

Basically a D&D meets the X-Men with a dose of Master of the Universe.

Each member of the group is specialized in some talent or power...with other secondary and tertiary characters of unique or unusual ability.

The group is centered around the magic-user character, who holds a powerful ancestral draconic artifact, the Staff of Wyr, and through it is able (through great effort) to wield "Dragon magic". He and his companions traverse the world (my campaign setting of Orea) do-gooding and thwarting nefarious plots of recurring villains who seek to claim the staff and draconic power it holds for themselves.

The central/core group is 7 individuals: 4 humans (2 male: the MU and a "strong guy" warrior, 2 female: a battle-priestess and a psionic-telepath and limited telekinetic who creates mental "illusions"), a male elf (who's a master swordsman. No Legolas, this.), the elf's sister who is a power-hungry sorceress with a knack for finding trouble (and the lead character's romantic interest), and a halfling "would-be hero" (fighter/thief) with an equal knack for being in the wrong place at the wrong (and sometimes the right) time.

I've worked out numerous plots, both short "episodes" and long over-arcing campaigns, romantic sub-plots, heroes falling to evil temptations, the works.

That would be MY ideal D&D show/movie.
--Steel "none to mysterious a name, now" Dragons
 

I'd also pitch it to Cartoon Network, as their behind my favorite 80's rebookts (Transformers: Animated, and the current Thundercats).

I pictured it in Eberron. The pilot features the band of heroes coming together.

It start with a warforged, who upon being told he is free, stands motionless in field for five years, until a "human" rogues literally runs into him while being chased for very valid reason. The warforged saves the rogue, and the rogue "befriends" the warforged.

The rogue is a Han Solo type, and initially just wants to use the warforged for protection, but they eventually become true friends. He's also secretly a changling, but that won't come out until a season cliffhanger.

They'd also join by a kalashtar soul knife, with a paladin's code of ethics who frequently gets the group in trouble by trying to defend the weak.

I figure there should be two more to round out the party. Maybe an elf wizard, and a dwarf cleric but they are less developed in my head.
 

Hmm well if its hypothetical...

I'd go with a startin sequence where the good guys end up battling a band of villains who wipe the heroes out as they claim their prize leading to the opening sequence where it eventually ends with the opening scene of the first episode proper introducing the kids of the late adventurers' meeting up to hear the bad news.

A couple want revenge and head after the nearest known member of the villains which turns out to be a bard accompanied by a halfling.

Half of the party decide to ambush them whilst the other half decide to visit the village where the pair are staying to get information and learn that the pair are former members who escaped an ambush set by their former brethren intended to keep their quest for power a secret but in escaping one of the pair contacted their parent and told them what was going on as revenge for the betrayal

The other half ambush the pair but are subdued embarassingly easily by the bard showing up just how outclassed the pair are in comparison with the newbie adventurers'.

The other half of the party interrupt the scuffle and talking to each other they discover the pair are willing to help them but only if they agree to postpone their vengeance until they're ready to confront their much more powerful adversaries.

This leads to them adventuring with the aid of the pair and some friends of theirs who are equally interested in thwarting the villains and across a season we see them learn not only how to be better adventurer's but also about their enemies revealing why they've followed the path they have and leads to them deciding to confront them far too early as the climax to the first season where we discover a few of the new adventurers' betray their comrades to join the villains who we learn are hunting an ancient red dragon who has been prophesied will reawaken and destroy the world.

Its unclear how many of the heroes survive but a couple of their allies are believed slain and they're split into three groups trying to find their own way out from the trap they've fallen into.

I figure that would make an interesting start but I just wonder how different such a series would be if WOTC or others actually took up the challenge and tried to make a new series!
 
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I think the Legend of the Seeker show very much captured the "classic D&D" tone; a mix of action, cheesiness, and big ideas thrown in now and then. Shame it didn't go on longer, but the same thing could be done with D&D details instead.

GoT is another very D&D show (a very different vision of fantasy, but another one that is D&D-ish) of the sort of which I wish more existed.

What I really want to see is the D&D-style Battlestar Galactica, though I doubt we'll ever get it.
 

To be honest, I don't feel that the D&D rules really lend themselves well to a show - too many of the game's conventions work for a game, but wouldn't make a lot of sense to anyone who's not already a fan of the game. Yet if you leave out those conventions, then all we have is yet another fantasy movie/series using the D&D name for marketing.

That said, I wouldn't mind seeing a half-hour sitcom along the lines of Knights of the Dinner Table meets Dork Tower - a tongue in cheek look at gamers and society.
 


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