Converting Planescape monsters

There are tail-barbs in the gravity fling that need to change to "tail sting"s. How many times do you get to say that in your lifetime? :p

Reading the original monster, it looks like the sting is 1d6, claws are 1d3, and bite is 1d4.
 

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There are tail-barbs in the gravity fling that need to change to "tail sting"s. How many times do you get to say that in your lifetime? :p

Sadly, I haven't had the opportunity yet. :p

Reading the original monster, it looks like the sting is 1d6, claws are 1d3, and bite is 1d4.

That should be fine. The claws and bite are weak for a Medium creature, but the sting is on par with a Large creature, so they balance out.
 



Sadly, I haven't had the opportunity yet. :p

That should be fine. The claws and bite are weak for a Medium creature, but the sting is on par with a Large creature, so they balance out.

I would have no objection to increasing them, but am also happy keeping the claws and bite damage dice the same as the original.
 






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