I think there's some confusion, maybe on my part.
The original comment was AuldGrump said
And then I said
My point was that AuldGrump was saying 4e's differences created a binary response: either you hate 4e for its differences, or you love it for its differences. This discounts any middle ground. There are some posters on the board who have played 1e-4e and also enjoy 4e. I can name them, but I can't speak for how drastic they find the change.
Then the argument became that they are too divergent.
I don't think they're too divergent. But I can't make aspersions about what most thin about this or that. I also came into D&D at the taiil end of 2e AD&D, so I got to see the transition from 2e to 3e, and then 3e to 4e.
I mean it's hard for me to tell what we're talking about what's different and what's not different. From what I understand, an adventure in 1e combat ran for what, ten minutes? In 3e, a low level combat could take 45. That's different. It means running a 1e style mod where there's monsters all over the place can have much more a sloggy feel. Does that qualify sa different? 2e had a large emphasis on Keeps and Followers; that's what you did with your gold. That was barely touched on in 3e, where gold was all about affording magical items..Those are different. But that's not difference we're talking about, so...
It's not like we're going from GURPs to HERO.