Wormwood
Adventurer
Barring any massive new revelations from WotC, I think I'm gonna be taking another break from these boards for a while (and oh lord the Wizards boards, which are toxic right now)I like some of their stated design goals, but not a whole lot of what I'm seeing. So while I'll wait and see, I'm restocking my bunker for the Next Great Edition War.
I am reaching the point where I think it will be impossible to develop a game that will keep all sides happy (given the exhaustive list of mutually-exclusive deal-breakers and 'one-true-way-isms').
I've tried to be positive and constructive, but I'm having difficulty defending the *amazing* innovations that 4e brought to D&D without violating the edition detente. All reports indicate that 5e is removing elements that made 4e a truly modern RPG in order to re-package a game that already exists on bookshelves and websites everywhere. I own those games, and if I wanted to play them I would.
See y'all at the playtests or whatever.