avin
First Post
Yeah....but it does have the advantage of not being GURPS.
It's a disadvantage then

Yeah....but it does have the advantage of not being GURPS.
It's GURPS.
It's a disadvantage then![]()
Wizards is doing their darnedest just to reclaim past-editioners.
To be honest, I don't feel that the world needs another generic system. D&D did all that with the D20 system, and it's a really low priority for me at least. There are other systems that do the whole multigenre thing better than D20, and really what I'm after is a more focussed product that captures the fantasy genre alone (although still generic).
Yeah....but it does have the advantage of not being GURPS.
Two advantages:
1) I will be able to teach my non-gamer friends to play D&D Next, but I won't be able to teach them GURPS. (They're smart enough to learn, but it's too gearheady to be fun for them and us.)
Then, if I had the Genre Books, we could play Sci-Fi, Western, Victorian Steampunk, and so forth...without having to re-learn different rules.
GURPS, though an admirable game, doesn't have the advantage of being as accessible to non-gamers.
2) The D&D 5e player network.
Plent of people use the phrase "playing D&D" to describe any PnP rpg and any genre.
You sound like someone who is perfect for Savage Worlds. Its entire purpose is to be simple and quick to learn, yet cover a wide variety of genres. Its companions and various settings are essentially your genre books.
the vary "toolkit" approach taken by "d20 Modern" is something of a weakness - the game is just too heavy for rapid prototyping, and I just don't have the time to heavily customise a game any more. So, something like "Savage Worlds" or nWoD will always get the nod ahead of it.
Actually, that's probably my biggest worry with 5e right there - a modular approach is likely to mean more work for me to tailor the game to the way I want to play, and doing that work may be more trouble than it's worth. Beyond a certain point, I'm going to abandon it in favour of sticking with 3e (despite being well aware of the faults of the latter).