Starman
Adventurer
A writer over at the AVClub writes about trying out tabletop roleplaying for the first time. It's very interesting to get a set of outside eyes checking out our hobby.
An Excerpt said:Yet all role-playing games are about worlds that shouldn’t exist, and they’re also about essentially banishing any concept of cheating—and attendant punishment—from the game’s reality. I’m not gay or a woman, yet I play characters who are both over the course of the weekend, including a Japanese schoolgirl who gets everything she wants through sheer power of cuteness, which is about as opposite from me as you can get. But there’s also no set scenario, no game board, no comforting limit to where the reality stops. You can’t put things in boxes, because the only boxes that exist are the ones the GM and the players invent for themselves. Give four players the same sets of tiles consistently in a game of Scrabble, and they’ll probably play markedly similar games. Give those same four characters a basic D&D setup, and they’ll likely play incredibly different games each time. This notion is about as hippie-dippie and left-wing as they come. It’s a breakdown of the natural order, an installation of a new one that exists only in your head. But like most things that exist only in your head, it’s more powerful than just about anything else. Put that in the hands of adolescents, who already question everything placed in front of them, and who knows what happens.
If Carman had known this, instead of seeing D&D as a generic “bad thing,” he might have been even more terrified. The fictional witch who invited him over to his house was a familiar, friendly construct, someone who kept rubbing his “otherness” in the singer’s face, taunting him with his lack of salvation. But in a way, that fiction is comforting because it suggests that the sinners out there are just filling a precise role in the drama of the believer: They’re there to remind you of how good you are. That’s less possible for those who simply reject the game entirely, be they progressive political activists, Occupy Wall Streeters, or D&D players. You can’t yell someone into submission if they aren’t playing the same game.