Daztur
Hero
The map and compilation do not include this post and Sanglorian's previous one. It's my birthday today so I've been a bit busy 
Sanglorian: most impressive I've added the map to the OP, the hexmapper program makes it a bit annoying to add text that is visible without it also taking up too much of the map. I'll be springing for the pay version soon, we'll see if that's any better but your work is an excellent alternative. What font did you use?
Other stuff:
-The phantom hexes are just from me hitting the wrong texture to erase something, I'll replace them with proper blank hexes.
-Will fix the Fernbank error.
-For the Welt Road, the City is the biggest customer of pretty much anything, but it's expensive to dig a tunnel road so the Welt Road goes out of the Kingswood via the shortest possible route and then people can go along normal roads once they're out of range of the elves and eventually link up to the White Road. It makes the trip take longer than if the road went in a straight line from the night men to the City, but nobody's put up the money to build a more direct underground road.
-For Severard having seven chins, you've convinced me, I'll add that back in as it makes him more, erm, well-rounded...
-For the Smiling Men I assumed that they'd be assassins (the name is influenced by the Faceless Men and the Sorrowful Men from George R. R. Martin) but I didn't have any ideas as to how to make them interesting assassins so I left it vague, good to have something specific that works. Having assassins that have had all emotions but happiness removed from their minds is wonderfully creepy.
Well, finally, he's my contribution for today, in the next few days I'm going to try to fill in more of the area around Shuttered (since it feels weird if the city has so much detail while the area around it is still mostly blank) as well as some stuff inspired by The White People by Arthur Machen (one of Lovecraft's favorite short stories, which isn't surprising as it is incredibly good).
The Estate of Count Seutorian
Hex 30.12
Note: the Count is mine, the orc is drek’s (but edited a bit)
The patriarch of one of the richest of the Great Families of the City of Shuttered Windows (29.14), Count Seutorian spends little time in the city and refuses to set foot on ground, feeling that it would be demean one of his blood. When travelling, forty oxen pull the cart that draws his balloon through the sky. The balloon itself is one of Yilbar the Illustrious' masterpieces and is emblazoned with a startlingly-lifelike image of Baron Harenghast’s mother.
However, the Count’s balloon usually remains at its mooring on the highest tower of his manse, which lies atop the first hill north of the City of Shuttered Windows to rise high enough to be free of the malarial air that lurks on the north bank of the Keening Sea and it is a splendid building indeed. The walls are paneled with ebonized wood with gilt trim and carvings of strange beasts from across the Shrouded Lands and beyond and his collection of furniture and objects d’art is as eclectic as his guests. His week-long parties, in which dwarf lords rub elbows with transplanted dryads, are famous far beyond his estate.
One of the Count’s current guests is the orc Brigadier Kalas Montra-brey, who Seutorian provides with assistance in his hunts in return for a promise of an elf slave of his very own, if Kalas can find one that meets his specifications.
Brigadier Kalas Montra-brey, the Elfcatcher
Brigadier Kalas is officially an attache assigned to the Grumluda embassy at Shuttered. He spends little time there and his actual occupation is slave-catching, specifically Kingswood elves. For this, despite being an orc, he is a celebrated hero by the common man of the City of Shuttered Windows (29.14). The higher-ups tend to turn a blind eye to his activities, even though outright slave catching is technically illegal.
Armed with unseelie charms that protect against elven magics and an enchanted cold-iron mancatcher, Kalas and his battialon of half-orcs (plus hired mercenaries) brazenly makes assaults into Kingswood to capture elves for use in the fighting pits of Shuttered. The locals very much enjoy the spectacle of a haughty elf of the Court being thrown to the beasts of the pits, although they are saddened that they are not allowed to fight in the Wedding Band itself (30.15) but only in those fighting pits around the Grumlada embassy that enjoy extraterritoriality.
Occasionally, Kalas will accept contracts from the Night People to chase down a particular elven bandit, but more often than not, he goes in to catch whoever he can.
Naturally, Kalas (and all those associated with the embassy) are subject an Unending Elf-Hunt. But the orc's luck hasn't run out yet, and those that have seen him in battle suspect that he'll always be one step ahead of the elves. Tehaar the Huntress (29.10) has had him nearly cornered on a couple different occasions, only for Kalas to manage yet another escape. On Kalas part, he enjoys being the hunted just as much as he does being the hunter, and on his expeditions into the forest, is eager to draw attention to himself.
Kalas is massive, even by orc standards, nearly as large and as strong as an ogre. When hunting, he dons the soot-blackened plate mail typical of Grumludi officers. He is never seen in public without his minotaur-horn helmet and black sash displaying various military decorations. Non-elves find him extremely personable -- charming (for an orc) and even-tempered, proud to tell stories of his various exploits. Elves, on the other hand, can only expect the most dedicated and savagely hateful of enemies.
Hooks:
-Why does the Count want an elf slave? What are his "specifications?"
-Who does the Count buy his art from? Adventurers? Does he treat them fairly?
-What interesting things happened at the Count’s last party? Who was there?
-Why did he have Baron Harenghast’s mother painted on his balloon?
-Why is Kalas so unrelenting in his hunt for elves?
-Has Kalas caught any especially notable elves?

Sanglorian: most impressive I've added the map to the OP, the hexmapper program makes it a bit annoying to add text that is visible without it also taking up too much of the map. I'll be springing for the pay version soon, we'll see if that's any better but your work is an excellent alternative. What font did you use?
Other stuff:
-The phantom hexes are just from me hitting the wrong texture to erase something, I'll replace them with proper blank hexes.
-Will fix the Fernbank error.
-For the Welt Road, the City is the biggest customer of pretty much anything, but it's expensive to dig a tunnel road so the Welt Road goes out of the Kingswood via the shortest possible route and then people can go along normal roads once they're out of range of the elves and eventually link up to the White Road. It makes the trip take longer than if the road went in a straight line from the night men to the City, but nobody's put up the money to build a more direct underground road.
-For Severard having seven chins, you've convinced me, I'll add that back in as it makes him more, erm, well-rounded...
-For the Smiling Men I assumed that they'd be assassins (the name is influenced by the Faceless Men and the Sorrowful Men from George R. R. Martin) but I didn't have any ideas as to how to make them interesting assassins so I left it vague, good to have something specific that works. Having assassins that have had all emotions but happiness removed from their minds is wonderfully creepy.
Well, finally, he's my contribution for today, in the next few days I'm going to try to fill in more of the area around Shuttered (since it feels weird if the city has so much detail while the area around it is still mostly blank) as well as some stuff inspired by The White People by Arthur Machen (one of Lovecraft's favorite short stories, which isn't surprising as it is incredibly good).
The Estate of Count Seutorian
Hex 30.12
Note: the Count is mine, the orc is drek’s (but edited a bit)
The patriarch of one of the richest of the Great Families of the City of Shuttered Windows (29.14), Count Seutorian spends little time in the city and refuses to set foot on ground, feeling that it would be demean one of his blood. When travelling, forty oxen pull the cart that draws his balloon through the sky. The balloon itself is one of Yilbar the Illustrious' masterpieces and is emblazoned with a startlingly-lifelike image of Baron Harenghast’s mother.
However, the Count’s balloon usually remains at its mooring on the highest tower of his manse, which lies atop the first hill north of the City of Shuttered Windows to rise high enough to be free of the malarial air that lurks on the north bank of the Keening Sea and it is a splendid building indeed. The walls are paneled with ebonized wood with gilt trim and carvings of strange beasts from across the Shrouded Lands and beyond and his collection of furniture and objects d’art is as eclectic as his guests. His week-long parties, in which dwarf lords rub elbows with transplanted dryads, are famous far beyond his estate.
One of the Count’s current guests is the orc Brigadier Kalas Montra-brey, who Seutorian provides with assistance in his hunts in return for a promise of an elf slave of his very own, if Kalas can find one that meets his specifications.
Brigadier Kalas Montra-brey, the Elfcatcher
Brigadier Kalas is officially an attache assigned to the Grumluda embassy at Shuttered. He spends little time there and his actual occupation is slave-catching, specifically Kingswood elves. For this, despite being an orc, he is a celebrated hero by the common man of the City of Shuttered Windows (29.14). The higher-ups tend to turn a blind eye to his activities, even though outright slave catching is technically illegal.
Armed with unseelie charms that protect against elven magics and an enchanted cold-iron mancatcher, Kalas and his battialon of half-orcs (plus hired mercenaries) brazenly makes assaults into Kingswood to capture elves for use in the fighting pits of Shuttered. The locals very much enjoy the spectacle of a haughty elf of the Court being thrown to the beasts of the pits, although they are saddened that they are not allowed to fight in the Wedding Band itself (30.15) but only in those fighting pits around the Grumlada embassy that enjoy extraterritoriality.
Occasionally, Kalas will accept contracts from the Night People to chase down a particular elven bandit, but more often than not, he goes in to catch whoever he can.
Naturally, Kalas (and all those associated with the embassy) are subject an Unending Elf-Hunt. But the orc's luck hasn't run out yet, and those that have seen him in battle suspect that he'll always be one step ahead of the elves. Tehaar the Huntress (29.10) has had him nearly cornered on a couple different occasions, only for Kalas to manage yet another escape. On Kalas part, he enjoys being the hunted just as much as he does being the hunter, and on his expeditions into the forest, is eager to draw attention to himself.
Kalas is massive, even by orc standards, nearly as large and as strong as an ogre. When hunting, he dons the soot-blackened plate mail typical of Grumludi officers. He is never seen in public without his minotaur-horn helmet and black sash displaying various military decorations. Non-elves find him extremely personable -- charming (for an orc) and even-tempered, proud to tell stories of his various exploits. Elves, on the other hand, can only expect the most dedicated and savagely hateful of enemies.
Hooks:
-Why does the Count want an elf slave? What are his "specifications?"
-Who does the Count buy his art from? Adventurers? Does he treat them fairly?
-What interesting things happened at the Count’s last party? Who was there?
-Why did he have Baron Harenghast’s mother painted on his balloon?
-Why is Kalas so unrelenting in his hunt for elves?
-Has Kalas caught any especially notable elves?