Oh there are so many of them.
First the races. Humans are always the average, elves are always long lived use bows and love nature while dwarfs use axes and live underground.
The setting itself is always late medieval (15-16th century) but without guns. The society (nearly) always resembles a real world one, most often western European, and the existence of magic and monsters never affect the society in any way (you still have the same inheritance laws despite being able to raise the dead, castle exists even with flying enemies and no one prepares for those adventurers and high level monsters who can walk through a rain of arrows unharmed and can perform superhuman feats)
Every small town always has a Inn for strangers to stay and a blacksmith who can repair/make weapons while every large city has a canalization. Food is always plentyful and one can order whatever you want as if you were eating in a restaurant. Libraries are pretty common as everyone can read and different languages are nearly never an issue because of an world wide trade language. And there is of course only one kind of currency.
Swords are always the default weapon and you can get nearly every weapon everywhere even highly complex ones like composite bows. Same goes for armor.
And of course adventurers can walk around freely with their weapons and armor and no one objects while everyone trusts some armed strangers to solve their problems. And they never pay taxes of any kind and people can enter and leave towns at will.
It is also always pretty clear which intelligent nearly human being you can kill at sight and which not.
+ All the other things which were said in this thread.
First the races. Humans are always the average, elves are always long lived use bows and love nature while dwarfs use axes and live underground.
The setting itself is always late medieval (15-16th century) but without guns. The society (nearly) always resembles a real world one, most often western European, and the existence of magic and monsters never affect the society in any way (you still have the same inheritance laws despite being able to raise the dead, castle exists even with flying enemies and no one prepares for those adventurers and high level monsters who can walk through a rain of arrows unharmed and can perform superhuman feats)
Every small town always has a Inn for strangers to stay and a blacksmith who can repair/make weapons while every large city has a canalization. Food is always plentyful and one can order whatever you want as if you were eating in a restaurant. Libraries are pretty common as everyone can read and different languages are nearly never an issue because of an world wide trade language. And there is of course only one kind of currency.
Swords are always the default weapon and you can get nearly every weapon everywhere even highly complex ones like composite bows. Same goes for armor.
And of course adventurers can walk around freely with their weapons and armor and no one objects while everyone trusts some armed strangers to solve their problems. And they never pay taxes of any kind and people can enter and leave towns at will.
It is also always pretty clear which intelligent nearly human being you can kill at sight and which not.
+ All the other things which were said in this thread.
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