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I can definitely see a city lit with gas lamps and solar furnaces, watermills to grind ore and move conveyor belts, lots of possibilities...
 

Oh, snap... there was a fabulous eBook written by Ryan Nock ([MENTION=63]RangerWickett[/MENTION]) that had all kinds of fantablous contraptions for just such an occasion... now if only I can remember the title.

Ugh.
 



I can definitely see a city lit with gas lamps and solar furnaces, watermills to grind ore and move conveyor belts, lots of possibilities...

Basic hydraulics bring you earthmoving equipment, piston-based pressurization, hushing and hydraulic mining for their ores, manned entrance-denial platforms using pressurized air cannonade... The possibilities are endless.

Also natural-gas bottling leads to the possibility of flame exhaust protective measures, and the creation of liquid fuels leads to the ability to produce similar compounds to Greek Fire and flamethrowers.

I imagine a city whose center has a deep underworld of tunnels and reinforced housing. The city also has large pipes that distribute gases through the framework powered by waste byproducts under natural anaerobic decay.

The Dwarves have created the so-called 'dust cannons', producing a high-density rain of particulate that sprays out, expending a parcel of this antimagic ore across casters. Canister shot that sprays the battlefield and weakens casting until they jump into water or somehow wash it off. They also have anti-personnel locations near their gates that can be blown at a moment's notice through closed-valve thermal detonation. Ever see the damage a couple thousand gallons of natural gas vapor filling the streets, then being ignited from afar?

I can.. It filled the sewers and lower-than-level places, sending manholes flying and killing almost 150 people and injuring several hundred. It destroyed a square mile... From a one-day supply of natural gas for section of a metropolitan area.

Hell of a deterrent system. Combine with what they would attract to such an area through the knockers and other creatures that live in those underground places. Molten lead showers, excellent protection.

They have mastered basic mechanics and ship their wares to kings and queens. Throw in investments in clockwork that allow them to make Iron Sentinels (smaller, weaker Iron Golems) that can fight in the flames, and they have even more protection.

Honestly I could see a very focused group of dwarves creating a pretty awesome techno-metropolis in a Mediterranean setting. They would be benevolent to locals in providing them the benefits of their lesser solutions for agriculture, irrigation, etc.... But they keep the goodies for themselves. Anything that we could make without computer technology would be possible with a combination of magic, ingenuity, high Craft, materials, and 300 years :D. Imagine 3000...

Slainte,

-Loonook.
 

Basic hydraulics bring you earthmoving equipment, piston-based pressurization, hushing and hydraulic mining for their ores, manned entrance-denial platforms using pressurized air cannonade... The possibilities are endless.

Also natural-gas bottling leads to the possibility of flame exhaust protective measures, and the creation of liquid fuels leads to the ability to produce similar compounds to Greek Fire and flamethrowers.

I imagine a city whose center has a deep underworld of tunnels and reinforced housing. The city also has large pipes that distribute gases through the framework powered by waste byproducts under natural anaerobic decay.

The Dwarves have created the so-called 'dust cannons', producing a high-density rain of particulate that sprays out, expending a parcel of this antimagic ore across casters. Canister shot that sprays the battlefield and weakens casting until they jump into water or somehow wash it off. They also have anti-personnel locations near their gates that can be blown at a moment's notice through closed-valve thermal detonation. Ever see the damage a couple thousand gallons of natural gas vapor filling the streets, then being ignited from afar?

I can.. It filled the sewers and lower-than-level places, sending manholes flying and killing almost 150 people and injuring several hundred. It destroyed a square mile... From a one-day supply of natural gas for section of a metropolitan area.

Hell of a deterrent system. Combine with what they would attract to such an area through the knockers and other creatures that live in those underground places. Molten lead showers, excellent protection.

They have mastered basic mechanics and ship their wares to kings and queens. Throw in investments in clockwork that allow them to make Iron Sentinels (smaller, weaker Iron Golems) that can fight in the flames, and they have even more protection.

Honestly I could see a very focused group of dwarves creating a pretty awesome techno-metropolis in a Mediterranean setting. They would be benevolent to locals in providing them the benefits of their lesser solutions for agriculture, irrigation, etc.... But they keep the goodies for themselves. Anything that we could make without computer technology would be possible with a combination of magic, ingenuity, high Craft, materials, and 300 years :D. Imagine 3000...

Slainte,

-Loonook.

Canister shot and iron sentinels... Interesting. I can see the dust working like that, creating a penalty to spell casting as if the casters were wearing armour, maybe a 10-20% penalty until they get cleaned up.

The sewage system could take waste from homes and direct it into a plant the turns out fertiliser and gas.
 

Hans Bremer is taller and leaner than most Iron Dwarves, having what passes for a "lanky" figure among his peers in Burghausen, and his time spent outdoors keeps him tan. Coming from a long line of famous armourers, Hans was a bit of an embarrassment for his family when he eschewed metal in his crafts to work with glass and ceramics. When Hans started producing mirrors most of his kin wrote him off as a loss and pretended he didn't exist. Socially ostracized, he threw himself into his work even harder, producing mirrors of every size and shape.

It was not glass that interested Hans, however, but light. Has was obsessed with the way light reflected off surfaces and believed with all his heart that there was nothing stronger or more useful than a ray of light. So, cautiously, he debuted a sampling of his work to a few friends in Burhausen, using solar ovens to ignite coals in a dish and boil a pot of water. "Heat without smoke or flame," he proclaimed, "means no black lungs, no gas explosions in smithies, and no felling trees to make charcoal." Most of the crowd scoffed, calling his work frivolous, but two of his friends saw some potential in the idea and agreed to go into producing solar ovens.

It has taken over a hundred years, but the Bremer-Egils-Frydenland Company has debuted the Dragon Gate, a colossal solar forge that smelts the hardest metals and was recently used as a weapon to fight the dragon Greystorm when that beast attacked the city gates. The Burghausen Althing has contracted the company to produce a set of communal forges for public use to allow less prosperous miners to smelt their ore for free.

In Skytop Village, Lady Xoc, the chief of the Tutyatl tribe of the Aarakocra, has contracted the company to produce solar ovens for her people, who tend to be averse to fire and concerned with the safety of their arboreal homes.
 

hmmm, using the power of light and the sun, well in a fantasy setting what you can build yourself is a tunnle that focuses this light into a cannon

Sunlight or laser cannon, either way might be worth thinking on.
 

hmmm, using the power of light and the sun, well in a fantasy setting what you can build yourself is a tunnle that focuses this light into a cannon

Sunlight or laser cannon, either way might be worth thinking on.

Too soon for that, give the dwarves a couple more centuries to come up with the idea of coherent light waves. But essentially the dragon gate is just a giant solar oven that can be rotated and tilted...
 

Into the Woods

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