The article on the rogue talks about them as being the master of skills... which really points to 5th edition working like 3rd and 4th edition, rather than being innovative... and that bums me out.
Actually the evidence I've seen gives me hope that they are going to use degrees of success and failure rather than binary pass/fail systems like they have in previous editions.
A good example of a character that would work in a system with degrees of success and failure would be Malcolm Reynolds. My personal take on such a character would be that he would have excellent marksmanship, but be only just above average at other things. He's an above average pilot, an above average mechanic, an above average brawler, his intimidation and leadership capabilities are also above average, but aside from his marksmanship, nothing is spectacular.
So you get a character that can succeed at most of those things, but rarely succeeds with such aplomb that you're left staggered by his brilliance. When he intimidates Jayne, Jayne takes a few moments to think about his options before backing down, and even then, he's not so cowed that he won't try again soon enough. When he does a speech to the crew to get them on side, everyone follows but they do so grumbling and thinking it's a bad idea.
Now, a character who was excellent at intimidation and leadership would have Jayne so cowed by just one instance of intimidation that he'd back down immediately and think twice before ever trying again. And when convincing a crew to follow his plan, they'd be enthused about it and end up agreeing that it was the best plan ever.
That's degrees of success.