• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

[LPF] Toad in the Hole

[sblock]Yeah, I posted a mid-turn update. No biggie. Besides, I just had a much bigger derp-de-derp moment than you did.[/sblock]
 

log in or register to remove this ad

Fae'shiel moves into position to attack the nearest conscious Pugwampi. Once in position she proceeds to cast Grease on the Pugwampi's weapon hoping that the creature would fumble the weapon. She then proceeds to use her arcane energy to amplify her offensive capabilities and then continues on to attack the Pugwampi with her longsword.

[sblock=OOC]I am going to assume that by moving to square G-8 Fae'shiel has moved into the Aura of Unluck or whatever it is called and must take the lowest of two attack rolls when she attacks.

Grease spell on Pugwampi's weapon requires it to make a DC 14 Reflex Save or drop it's weapon.[/sblock]

[sblock=Mini Stats] Fae'shiel Aeros (DalkonCledwin)
Initiative: +9
Armor Class: 17 (14 Flat-footed, 13 Touch)
Hit Points: 18 // Current: 18
BAB: +1 CMB: +3 CMD: 16
Fort: +4 Ref: +3 Will: +3

Current Weapon: M.W. Longsword +4 (+2 w/ S.C.), 1d8+2, CRIT: 19-20/x2

Spells Per Day: Can memorize 4 Cantrips each day, but cast them any number of times per day.
2/3 First Level Spells Remaining
Cantrips Memorized (DC 13) : Dancing Lights, Detect Magic, Acid Splash, Ray of Frost
First Level Spells (DC 14) : Color Spray, Grease, Burning Hands
Arcane Pool: 3/4[/sblock]
 

Marcus dodges the second spear with a slight grunt. Back to the DFG with an arrow sticking out of it, he again tries to clobber it with his cestus covered hand. Alas, his target proves to be surprisingly nimble, avoiding the backhanded swing.

[sblock=Ministats]
Marcus Cole

Initiative: +5
AC: 17 Touch: 14 Flatfoot: 13
HP: 22 Current: 22
CMB: +4 CMD: 18 Fort: +5 Reflex: +6 Will: +2

Weapon: Longbow, Composite (2 str):
Attack: +5
Damage: 1d8+2
Crit: 20x3
Special: Allows up to 2 STR bonus applied to damage
Ammo: Arrows - Remaining: 34
Arrows - Used: 1

Weapon: Cestus
Attack: +4
Damage: 1d4+1
Crit: 19-20x2
Special: None
Range: Melee
[/sblock]

[sblock=OOC]Aaaaaaaarrrrrrrrgggggggghhhhhhhhhhhh!!!!!!!! :p Ah, well. :) Maybe he's trying not to kill one of them. :p[/sblock]
 
Last edited:

Vincenzo, now armed with cold iron infused arrows, shoots at a pugwumpie (number 1).
OOC: I had moved to K, 11, not K 12 as I wanted the dead horse for cover.


actions this round: pour liquid cold iron on remaining 19 arrows and shoot bow.

[sblock=Stats]
vincenzo
Initiative: +2
AC: 16
HP: 22 Current: 22
BAB: +2 = [Fighter(2)]
CMB: +4 = [BAB (2) + STR (2) + Misc (00)]
CMB: +6 to Trip
CMB: +7 to Disarm
CMD: 16 = [10 + BAB (2) + STR (2) + DEX (2) + Misc (00)]
CMD: 18 vs Trip
CMD: 19 vs disarm
Fort: +4 Reflex: +2 Will: +1



att melee:
Attack: +6 Damage: 1d6+2, Crit: 18-20/x2, Type: P
att missile:
long bow +4 dam 1d8+2 (mighty) crit *3 P range 110 feet


[/sblock]
 

OOC: Oh, and by the way, I will be in Kansas City for a family get together. My first out of town trip since I got out of the hospital.
 

The southernmost pugwampi continues to attack Taniwha, this time poking the jungle cat in the paw. The fey does take a light scratch in return.

Fae'shiel's spell causes one of the other pugwampis to drop its weapon. It manages to retrieve the spear, but draws attacks from both Marcus and Fae'shiel in return.

The last pugwampi pokes at Marcus' knees, but the ranger easily evades the attacks.

pugwampi_100.jpg


[sblock=GM]Party is up. Fae'shiel and Marcus get AoOs on Pug #1. At this point, you've got enough information to figure out that the Aura of Unluck is a 20' radius.

[MENTION=49929]Scott DeWar[/MENTION] , I think you're misusing weapon blanch. It's a standard action to apply it, but you also need an open flame. It's something that you probably would have done back in the inn, so I'm retconning that in. You've already treated your arrows, and you have a move action left over from last round if you want to use it.

Green squares on the map are brush and are difficult terrain. Brown circles are tree trunks. The trench in the road (grey squares) is also difficult terrain. The wagon and horse corpses can be used for cover. If for some reason you want to move across them, they're extra-difficult terrain (3 squares per).[/sblock]
[sblock=Combat Information]
Pugwampi 1: AC 13, uninjured, Longspear in hand
Pugwampi 2: AC 13, 6* damage, moderately injured, Longspear in hand
Pugwampi 3: 11* damage, Dead
Pugwampi 4: AC 13, 3* damage, slightly injured, Longspear in hand
Pugwampi 5: 9* damage, Dead

*Minus some DR.


Fae'shiel: 18/18, Aura of Unluck
Mortar: 25/25, Aura of Unluck
Marcus: 20/22, Aura of Unluck
Vincenzo: 22/22
Maui: 21/21, Aura of Unluck
Taniwha: 22/23, Aura of Unluck
[/sblock]
[sblock=Map, Round 3]
Wagon_03.png
[/sblock]
 


Seeing an opening due to the advantage her spell gave her, Fae'shiel swings down hard against the Pugwampi she had cast the spell on, hoping that it's unluckiness does not rub off on her. Fortunately this time her luck holds and she slices into the hide of the Pugwampi. Suddenly and without warning she screaches in Elven "SORRY!!!" to the Pugwampi.

[sblock=Mini Stats] Fae'shiel Aeros (DalkonCledwin)
Initiative: +9
Armor Class: 17 (14 Flat-footed, 13 Touch)
Hit Points: 18 // Current: 18
BAB: +1 CMB: +3 CMD: 16
Fort: +4 Ref: +3 Will: +3

Current Weapon: M.W. Longsword +4 (+2 w/ S.C.), 1d8+2, CRIT: 19-20/x2
Temporarily has a +5 Attack Bonus (+3 w/S.C.) and a +3 Damage Bonus due to Arcane Pool Bonus.

Spells Per Day: Can memorize 4 Cantrips each day, but cast them any number of times per day.
2/3 First Level Spells Remaining
Cantrips Memorized (DC 13) : Dancing Lights, Detect Magic, Acid Splash, Ray of Frost
First Level Spells (DC 14) : Color Spray, Grease, Burning Hands
Arcane Pool: 3/4[/sblock]
 
Last edited:

Marcus makes a nifty move, avoiding attack. The one who dropped his spear seems vulnerable, and Fae'shiel does not miss. Marcus watches her blade strike home. He doesn't wait to see the results, turning instead to the opponents surrounding him, speaking in Elven.

No more of you need die if you drop your weapons and surrender.

Glancing back, he finds himself in position to strike at the wounded creature as Fae'shiel's weapon pulls back. He tries to swipe with his cestus to, hopefully, finish the job.

[sblock=Ministats]
Marcus Cole

Initiative: +5
AC: 17 Touch: 14 Flatfoot: 13
HP: 22 Current: 22
CMB: +4 CMD: 18 Fort: +5 Reflex: +6 Will: +2

Weapon: Longbow, Composite (2 str):
Attack: +5
Damage: 1d8+2
Crit: 20x3
Special: Allows up to 2 STR bonus applied to damage
Ammo: Arrows - Remaining: 34
Arrows - Used: 1

Weapon: Cestus
Attack: +4
Damage: 1d4+1
Crit: 19-20x2
Special: None
Range: Melee
[/sblock]
 
Last edited:


Into the Woods

Remove ads

Top