• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

[LPF] Toad in the Hole

Mortar brings his bow up, ready to fire upon any enemy that shows itself.

[sblock=Mini Stats]
Initiative: +4
AC: 19 Touch: 12 Flat: 15
HP: 25 Current: 25
CMB: +5 CMD: 17 Fort: +7 Ref: +6 Will: +2

Conditions in Effect: None

Current Weapon in Hand: Comp. Longbow[/sblock]
 
Last edited:

log in or register to remove this ad


There's a long moment of silence, and you can hear tiny rustlings in the undergrowth. Finally, with a chorus of yipping noises, a handful of hideous, two-foot tall doglike creatures burst from the undergrowth. Marcus and Maui feel an eerie aura settle over them.

pugwampi_100.jpg


[sblock=GM]Need to resolve the held actions before I send my minions rampaging through your ranks. Mortar, Vincenzo, and Marcus get to attack before the pugwampis go. Note: Marcus needs to make two attack rolls, and must use the lower one. Mortar and Vincenzo are currently outside the range of the aura.

Green squares on the map are brush and are difficult terrain. Brown circles are tree trunks. The trench in the road (grey squares) is also difficult terrain. The wagon and horse corpses can be used for cover. If for some reason you want to move across them, they're extra-difficult terrain (3 squares per).[/sblock]

[sblock=Combat Information]
Pugwampi 1: AC 13, uninjured, Longspear in hand
Pugwampi 2: AC 13, uninjured, Longspear in hand
Pugwampi 3: AC 13, uninjured, Shortbow in hand
Pugwampi 4: AC 13, uninjured, Longspear in hand
Pugwampi 5: AC 13, uninjured, Shortbow in hand

Fae'shiel: 18/18
Mortar: 25/25
Marcus: 22/22, Aura of Unluck
Vincenzo: 22/22
Maui: 21/21, Aura of Unluck
Taniwha: 23/23, Aura of Unluck
[/sblock]

[sblock=Map, Surprise Round (Held Actions Resolution)]
Wagon_00A.png
[/sblock]
 


Vincenzo clearly sees the ugly mug of pug 3 and lets loose his arrow.

OOC: i doubt i hit, but damage rolled any way
 
Last edited:

"Ya be an ugly one." Mortar says quietly as he takes aim.

[sblock=Mini Stats]
Initiative: +4
AC: 19 Touch: 12 Flat: 15
HP: 25 Current: 25
CMB: +5 CMD: 17 Fort: +7 Ref: +6 Will: +2
Conditions in Effect: None
Current Weapon in Hand: Comp. Longbow[/sblock]
 
Last edited:

Marcus turns, his arrow training as he turns to his left. A dog faced gremlin hops up from the nearby brush. The Ranger aims and fires. His instincts prove true as his arrow hops from his bow and finds it's mark, though to what success he cannot immediately tell.

[sblock=action]Taking readied action for surprise round, opening fire on DFG #2[/sblock]

[sblock=Ministats]
Marcus Cole

Initiative: +5
AC: 17 Touch: 14 Flatfoot: 13
HP: 22 Current: 22
CMB: +4 CMD: 18 Fort: +5 Reflex: +6 Will: +2

Weapon: Longbow, Composite (2 str):
Attack: +5
Damage: 1d8+2
Crit: 20x3
Special: Allows up to 2 STR bonus applied to damage
Ammo: Arrows - Remaining: 34
Arrows - Used: 1
[/sblock]
 
Last edited:

Mortar's arrow catches one of the pugwampis right between the eyes, and the creature falls backward, quite dead. Its companion takes cover behind the carcass of the horse and returns fire. The arrow flies true, but glances off the dwarf's armor.

The remaining pugwampis close to melee with Marcus and Taniwha, poking with their spears. One manages to scratch the ranger, but takes an arrow doing so.


pugwampi_100.jpg


[sblock=GM]Party is up.

Pug 5 is in cover behind the horse, relative to Vincenzo and Mortar. If you move into melee to attack, you will need to roll twice for attack rolls and take the lower roll.

Green squares on the map are brush and are difficult terrain. Brown circles are tree trunks. The trench in the road (grey squares) is also difficult terrain. The wagon and horse corpses can be used for cover. If for some reason you want to move across them, they're extra-difficult terrain (3 squares per).

[MENTION=49929]Scott DeWar[/MENTION] Please include a stat block for Vincenzo.[/sblock]
[sblock=Combat Information]
Pugwampi 1: AC 13, uninjured, Longspear in hand
Pugwampi 2: AC 13, 6* damage, moderately injured, Longspear in hand
Pugwampi 3: 11* damage, Dead
Pugwampi 4: AC 13, uninjured, Longspear in hand
Pugwampi 5: AC 17 (13), uninjured, in cover, Shortbow in hand

*Minus some DR.


Fae'shiel: 18/18
Mortar: 25/25
Marcus: 21/22, Aura of Unluck
Vincenzo: 22/22
Maui: 21/21, Aura of Unluck
Taniwha: 23/23, Aura of Unluck
[/sblock]
[sblock=Map, Round 1]
Wagon_01.png
[/sblock]
 

Marcus watches his arrow strike, and tries to dance, though a little sloppily, out of the way of the return shot from the dog faced gremlin. The Ranger shifts his weight, the bow going with it, and with his free hand, on which the cestus is strapped, he takes a backhanded swipe at the thing missing wildly as his shift of his weight causes his aim to be a little high. Well...a lot high.

[sblock=Action]Cestus attack on ol' #2[/sblock]

[sblock=Ministats]
Marcus Cole

Initiative: +5
AC: 17 Touch: 14 Flatfoot: 13
HP: 22 Current: 22
CMB: +4 CMD: 18 Fort: +5 Reflex: +6 Will: +2

Weapon: Longbow, Composite (2 str):
Attack: +5
Damage: 1d8+2
Crit: 20x3
Special: Allows up to 2 STR bonus applied to damage
Ammo: Arrows - Remaining: 34
Arrows - Used: 1

Weapon: Cestus
Attack: +4
Damage: 1d4+1(?)
Crit: 19-20x2
Special: None
Range: Melee
[/sblock]
 
Last edited:

Mortar watchs the arrow catch the small fey between the eyes. "Sorry little fella. Now time for your friend." He watchs as the other runs to take cover behind the horse.

[sblock=Mini Stats]
Initiative: +4
AC: 19 Touch: 12 Flat: 15
HP: 25 Current: 25
CMB: +5 CMD: 17 Fort: +7 Ref: +6 Will: +2
Conditions in Effect: None
Current Weapon in Hand: Comp. Longbow[/sblock]
 
Last edited:

Into the Woods

Remove ads

Top