I've consumed a lot of the OSR media out there. I've read the Alexandrian blog (and Justin Alexander's book). I've read and watched Ben Milton (Questing Beast). I've read Matt Finch.
The concepts of the OSR aren't new to me. But they get to be tedious, and I find them impractical.
Sure, you can sneak past the bandits on the road who have prepared an ambush. But the 10 rooms of identical goblins in a classic dungeon of 10' corridors that go into 30 x 30 rooms? You're going to get caught by one of them - and you will die.
And is it fun to sneak past all the fights, avoid all the combats (and probably also a good amount of the treasure/XP)? Is it fun to ignore the majority of your class abilities and the rules of the game you just paid $60 to play? Is it fun to turn the game into a "mother, may I?" with the GM?