Whizbang Dustyboots
Gnometown Hero
Who is saying people are going to fail rolls anyway? (Do I have a big portion of this thread on ignore?) Anyway, RAW, that just isn't likely to happen. Just like in 5E, it's trivial to get advantage on many rolls.Many of the replies to the OP sounded like it is their own damn fault for even getting into combat however, that they should have known better than to do that and that failure at a check is basically the default, so they should find foolproof ways around things rather than relying on rolls they are likely to fail anyway. If those replies accurately represent SD play, then I won't have much interest in that
I also just haven't found combat to be that deadly. I've run a lot of games and as long as people don't treat their characters like 5E characters, they're fine. It doesn't take a dramatic amount of additional caution.