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[LPF] Toad in the Hole

Maui wanders back in some time later. "No home for te Toad. Too sandy. Maybe tomorrow we find a better place. I'm going to find a proper place to sleep. Until tomorrow."

He turns and leaves the tavern again, heading out to find a decent tree to sleep beneath. He awakes at the break of day, offers a pray to Tane the Forest Father and goes to wait by the cart with Taniwha.

[sblock=Stats]
[http://livingpf.wikia.com/wiki/Maui_(jbear1979) Maui]
Initiative: +2
AC: 18
HP: 21 Current: 21
CMB: +5 CMD: 17 Fort: +4 Reflex: +3 Will: +5

Conditions:

In Hand: Scimitar+1: +6; 1d6+5 (Crit: 18-29/x2)
and Heavy Shield

Spells: Orisons: Create Water, Guidance, Light, Virtue
1st: CLW x2, Obscuring Mist

Taniwha
Initiative: +6
AC: 18
HP: 23 Current: 23
CMB: +2 CMD: 19 (21 vs Trip) Fort: +4 Reflex: +9 Will: +2

Conditions:

Bite: +9; 1d4+1 special: Trip
2x Claws: +9; 1d2+1
[/sblock]
 
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Marcus nods, smiling a little.

She is the daughter of Lady Podera and Lord Ratchkan. While in their service I served as her bodyguard. When they were sent to Venza by Lord Ratchkan for safety, I went along as part of the escort.

He pauses to take a sip of wine.

Lady Atchka showed an affinity for magic at an early age, though she was nearly a human teenager before a Wizard was brought in to teach her. I had been, at her Mother's insistence, assigned as her personal guard. Which meant that I was present for her lessons. Things like that...

He gestures toward the ceiling where the lightshow had been just moments prior.

Filled her with wonder. She learned that one faster than any other, and when she was bored, she would cause colors to come forth, and just watch them in wonder.

He pauses for a breath, reflective.

As a guard I was supposed to remain detached, but she liked to talk. In fact, one day she caught me reciting to myself some words that she had been taught for another spell, I don't even know what it was. I just liked the words. She corrected me on one of the words, laughing. That's when she said I should consider learning magic myself. But, now she is safely in her family home in Venza, they have all the guards they need, so I rarely see her anymore. She became like a sister. Guess you could say she was the third family I have had.

He takes another sip of wine.

She still sends me messages from time to time, via the house staff or other means. Lady Podera, it seems, has the old house in disorder with her, shall we say, strong sense of self assurance.

The Ranger smiles and sips the wine again. He looks up when Maui returns and shakes his head as the druid departs.

That poor toad.
 

GM: Okay, RP seems to have finished, so I'll be moving you guys along come Sunday night or Monday. Anything you need to say in the inn, now's the time.
 

Mortar takes the last bite of his rabbit stew along with his ale. "Aye, that was very much appreciated." He smiles at the innkeeper as he rises and makes his way to the stairs. "I'll see the rest of you in the morning."
 

As the evening breaks down into chit-chat, Marcus does his share, but eventually, he stands up, stretching and sighs.

Sleep sounds like a good idea. See you all in the morning.

With an extra courtesy nod aimed at Fae'shiel, the Ranger retires for the night.
 

"In proper sword play, one needs a clear mind, and sleep is the best provider." Vincenzo *YAWNS* and then excuses himself as he heads to his bed.
 

Fae'shiel herself decides it best to retire to her room and begins her nightly meditation and reverie which brings her back to her homelands and reminds her of what she has left behind in the Harran Forest, allowing her to commune with those of her kind that still reside there.
 

The smells of cooking eggs and ham awakens you, and you come downstairs to hot tea and a hearty breakfast. After the meal is all but finished, Alvise stumbles downstairs, wincing at the sunlight. The innkeeper offers him food, but the half-elf turns slightly green, thanks her, and heads out to prepare the cart.

It's about a half-hour's ride out to the site of the attack. You can see crows circling in the distance, and Alvise frowns. "That'll be the horses," he mutters.

Cresting a small rise, you can see that he's right. About fifty yards away, crows cluster around a couple of horse carcasses, and a pile of wheels and burned wood seem to be all that's left of the wagon. A light forest rises on either side of the road. Alvise pulls on the reins and stops the cart.

"I don't want to get closer until I know there ain't no more traps," he says, a trifle nervously.

GM: Perception checks all around, and let me know what you're doing, where you're going, and if there's anything in particular you're looking for.



Alvise_150.jpg


..... Alvise Biaggio .....
 

Rousing herself from her Reverie, Fae'shiel looks around, as it is still night time, she pulls out her spellbook and proceeds to re-memorize her spells from within it. Preparing spells that she thinks that will be useful to her in the coming day. She starts by memorizing a spell that will allow her to detect the Aura of magic, followed by a spell that will allow her to create mobile lights, She further memorizes a spell that generates a small amount of acid, as well as a spell that creates a blast of cold air. She retains the more powerful spells that she had prepared the previous day as those spells tend to be useful all around.

[sblock=OOC]Going to prepare the following spells for today:
Cantrips: Acid Splash, Dancing Lights, Detect Magic, Ray of Frost
1st Level: Burning Hands, Color Spray, Grease[/sblock]

After breakfast Fae'shiel and the others board the Cart and they proceed to their destination. After a short half an hour ride they arrive. Fae'shiel looks around trying to gauge the surroundings. As she does so she casts one of her cantrips allowing her to see magical aura's. This should give her an idea of if there are any enchantments in the surrounding area, other than what her companions have on their person's. She also looks for any signs of traps.

OOC: Cast Detect Magic and make a perception check to survey the surroundings.

EDIT: And notice jack squat.


[sblock=Mini Stats] Fae'shiel Aeros (DalkonCledwin)
Initiative: +9
Armor Class: 17 (14 Flat-footed, 13 Touch)
Hit Points: 18 // Current: 18
BAB: +1 CMB: +3 CMD: 16
Fort: +4 Ref: +3 Will: +3

Current Weapon: M.W. Longsword +4 (+2 w/ S.C.), 1d8+2, CRIT: 19-20/x2

Spells Per Day: Can memorize 4 Cantrips each day, but cast them any number of times per day.
3/3 First Level Spells Remaining
Cantrips Memorized (DC 13) : Dancing Lights, Detect Magic, Acid Splash, Ray of Frost
First Level Spells (DC 14) : Color Spray, Grease, Burning Hands
Arcane Pool: 4/4[/sblock]
 

Maui drops down from the cart and calls to Taniwha who joins him. He walks fearlessly towards the wreckage.

"Traps you say ..."

He draws his scimitar and begins to prod the ground with each step he takes, though he does so rather quickly until he gets to the wreckage.

If he reaches the area safely he turns back to Alvise, scorn marking his face. "Frog Hunter, chase away your fear. There are no more traps"

He then searches the wreckage looking for any object that might stand out as strange, perhaps dropped by the pugwampi, or an arrow or weapon stuck in the horses. If the search bares little fruit he then moves around the outside of the area looking for tracks into the forest.

If he does find an object discarded by the attackers he offers it to Taniwha to smell and then barks "Kei hea te kuri nei?" Taniwha will use his scent to track the smell.
 

Into the Woods

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