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[LPF] Toad in the Hole

Vincenzo del Vecchio da via della Rosa D'Avorio II

move to k 11, stat block and attack to follow to night
 

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Fae'shiel unable to engage in combat as of yet moves closer to the fray so as to hopefully be able to engage the Pugwampi more fully once she is in range. She then lets lose a magical ray of ice at the nearest pugwampi.

[sblock=OOC]Going to move to K-9, and then use Ray of Frost on the Pugwampi in square G-7.[/sblock]
[sblock=Mini Stats] Fae'shiel Aeros (DalkonCledwin)
Initiative: +9
Armor Class: 17 (14 Flat-footed, 13 Touch)
Hit Points: 18 // Current: 18
BAB: +1 CMB: +3 CMD: 16
Fort: +4 Ref: +3 Will: +3

Current Weapon: M.W. Longsword +4 (+2 w/ S.C.), 1d8+2, CRIT: 19-20/x2

Spells Per Day: Can memorize 4 Cantrips each day, but cast them any number of times per day.
3/3 First Level Spells Remaining
Cantrips Memorized (DC 13) : Dancing Lights, Detect Magic, Acid Splash, Ray of Frost
First Level Spells (DC 14) : Color Spray, Grease, Burning Hands
Arcane Pool: 4/4[/sblock]
 

Maui stands up chuckling.

"This is a puffwampi? This is te cousin of Fae'shiel?"

With complete disdain he walks around the nearby creature to flank with Taniwha.

"Ka mate Taniwha!" The cheetah becomes a blur of claws and fangs and Maui makes the most of his chance to strike the creature from behind. The look changes as his blade and the cheetah attacks seem to miss each time by the barest of margins and the claws that do scrape across the skin of the pug faced gremlin seem to do no damage at all.

"Tane's teeth ..."

[sblock=Actions] Maui walks to square 7 (no letter, 1 south of letter A) to flank with Taniwha provoking an OAtk. He has his normal scimitar in hand, not the cold iron scimitar.
Free Action: Handle Animal: Attack
Taniwha makes a full round atk and then Maui attacks.
[/sblock]

[sblock=Stats]
[http://livingpf.wikia.com/wiki/Maui_(jbear1979) Maui]
Initiative: +2
AC: 18
HP: 21 Current: 21
CMB: +5 CMD: 17 Fort: +4 Reflex: +3 Will: +5

Conditions: Total Defense

In Hand: Scimitar+1: +6; 1d6+5 (Crit: 18-29/x2)
and Heavy Shield

Spells: Orisons: Create Water, Guidance, Light, Virtue
1st: CLW x2, Obscuring Mist

Taniwha
Initiative: +6
AC: 18
HP: 23 Current: 23
CMB: +2 CMD: 19 (21 vs Trip) Fort: +4 Reflex: +9 Will: +2

Conditions:

Bite: +9; 1d4+1 special: Trip
2x Claws: +9; 1d2+1
[/sblock]
 
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Maui leaves himself open as he manuevers into a flanking position but the pugwampi can't manage to capitalize on the opportunity. Taniwha's claws strike home, but the evil fey shrugs the damage off.

Mortar's arrow drops another of the vicious little beasts.


pugwampi_100.jpg


[sblock=GM]Waiting on @Scott DeWar to resolve his attack. Also need bite and scimitar damage from [MENTION=75065]jbear[/MENTION] .

Green squares on the map are brush and are difficult terrain. Brown circles are tree trunks. The trench in the road (grey squares) is also difficult terrain. The wagon and horse corpses can be used for cover. If for some reason you want to move across them, they're extra-difficult terrain (3 squares per).[/sblock]
[sblock=Combat Information]
Pugwampi 1: AC 13, uninjured, Longspear in hand
Pugwampi 2: AC 13, 6* damage, moderately injured, Longspear in hand
Pugwampi 3: 11* damage, Dead
Pugwampi 4: AC 13, uninjured, Longspear in hand
Pugwampi 5: 9* damage, Dead

*Minus some DR.


Fae'shiel: 18/18
Mortar: 25/25
Marcus: 21/22, Aura of Unluck
Vincenzo: 22/22
Maui: 21/21, Aura of Unluck
Taniwha: 23/23, Aura of Unluck
[/sblock]
[sblock=Map, Round 1 update]
Wagon_01a.png
[/sblock]
 
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OOC: will this stat block work? sorry it took so long - had a long day coupled with a high degree of pain.


as meantioned before, move to K, 11 std action remove two potions of liquid cold iron

next round:intend to pour liquid cold iron on remaining 19 arrows and shoot bow.

[sblock=Stats]
vincenzo
Initiative: +2
AC: 16
HP: 22 Current: 22
BAB: +2 = [Fighter(2)]
CMB: +4 = [BAB (2) + STR (2) + Misc (00)]
CMB: +6 to Trip
CMB: +7 to Disarm
CMD: 16 = [10 + BAB (2) + STR (2) + DEX (2) + Misc (00)]
CMD: 18 vs Trip
CMD: 19 vs disarm
Fort: +4 Reflex: +2 Will: +1



att melee:
Attack: +6 Damage: 1d6+2, Crit: 18-20/x2, Type: P
att missile:
long bow +4 dam 1d8+2 (mighty) crit *3 P range 110 feet


[/sblock]
 
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Mortar watchs the second pugwampi slink to the ground dead. "Time to give me hammer a few swings." Mortar begins to draw Foebreaker as he moves forward.

[sblock=OOC]Move to I8 and draw my earthbreaker and drop my bow in J8.[/sblock]

[sblock=Mini Stats]
Initiative: +4
AC: 19 Touch: 12 Flat: 15
HP: 25 Current: 25
CMB: +5 CMD: 17 Fort: +7 Ref: +6 Will: +2


Conditions in Effect: None


Current Weapon in Hand: Comp. Longbow[/sblock]
 
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[sblock=GM Quoted]Waiting on @Scott DeWar to resolve his attack. Also need bite and scimitar damage from [MENTION=75065]jbear[/MENTION] .[/sblock]

[sblock=Systole]The bite attack's low was a '1', automiss and the low roll on the scimitar caused it to also be a miss, using the AC 13 you provided in the statblock for the Dog Faced Gremlins. Thus no damage needs to be rolled. I think. :) Assuming that is what you were waiting for...:)[/sblock]
 

The beasts start circling Marcus, but neither one manages to scratch the ranger. The third remaining pugwampi sticks Taniwha is the nose.

Mortar moves up towards the melee, drawing his hammer.

pugwampi_100.jpg


[sblock=GM]My fault. I was looking at the higher of jbear's rolls. Duh.

Party is up except for Mortar, who already took his 2nd round action. (Map reflects Mortar's action this round.)

Green squares on the map are brush and are difficult terrain. Brown circles are tree trunks. The trench in the road (grey squares) is also difficult terrain. The wagon and horse corpses can be used for cover. If for some reason you want to move across them, they're extra-difficult terrain (3 squares per).[/sblock]
[sblock=Combat Information]
Pugwampi 1: AC 13, uninjured, Longspear in hand
Pugwampi 2: AC 13, 6* damage, moderately injured, Longspear in hand
Pugwampi 3: 11* damage, Dead
Pugwampi 4: AC 13, uninjured, Longspear in hand
Pugwampi 5: 9* damage, Dead

*Minus some DR.


Fae'shiel: 18/18
Mortar: 25/25
Marcus: 21/22, Aura of Unluck
Vincenzo: 22/22
Maui: 21/21, Aura of Unluck
Taniwha: 22/23, Aura of Unluck
[/sblock]
[sblock=Map, Round 2 + Mortar]
Wagon_02_Mortar.png
[/sblock]
 

Taniwha takes a step back and snarls at the nasty jab received to the nose. He passes his tongue over it, eyes glowering at the pugwampi just as Taniwha steps in behind slashing at its back with his scimitar. "Stay still Puffwampi!" Taniwha responds in kind snapping, snarling and clawing at the ugly creature.

[sblock=Mechanics]
Taniwha steps away to C10
Maui steps in to square 8
Maui makes a scimitar attack with flanking bonus
Taniwha makes a full round attack

Summary: Scimitar makes critical miss
Bite hits for 4 dmg; Trip attack fails
Both Claws hit for 2 dmg and 3 dmg
[/sblock]
 
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