Tallifer
Hero
Dungeons & Dragons Roleplaying Game Official Home Page - Article (Rule-of-Three: 05/22/2012)
What do you think about these questions and answers?
I do not see anything either newsworthy or objectionable in these. Automatic success has been part of every game according to each dungeon master's discretion. Adversarial dungeon masters sometimes made us roll to walk out the door or up the stairs without trippping; relaxed dungeon masters often handwaved obviously easy situations.
Likewise a grid was very useful for AD&D and Basic D&D but not required.
The Jester has an excellent post on his blog which details the probably process for the early public playtest and the necessity of pre-generated characters at the outset. the_jester/blog/2012/05/18/Looking at the Playtest Process
What do you think about these questions and answers?
I do not see anything either newsworthy or objectionable in these. Automatic success has been part of every game according to each dungeon master's discretion. Adversarial dungeon masters sometimes made us roll to walk out the door or up the stairs without trippping; relaxed dungeon masters often handwaved obviously easy situations.
Likewise a grid was very useful for AD&D and Basic D&D but not required.
The Jester has an excellent post on his blog which details the probably process for the early public playtest and the necessity of pre-generated characters at the outset. the_jester/blog/2012/05/18/Looking at the Playtest Process
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