KidSnide
Adventurer
I like that the rogue is always above average in skills.
I think I like that in theory. Skills should be an essential part of the rogue niche in a traditional D&D dungeon crawl party.
But I have played in a large number of games where exploration and interaction are significantly more important than combat. So I hope that rogues do not dominate skills so much that everyone needs to splash a level of rogue to avoid being dominated outside of combat. One of the aspects I like about 4e is that every class gets a decent shake at out-of-combat activities.
(I'll admit to being in the minority. I'm so bored by slow 4e combat, that my 4e game has largely gone combat free.)
-KS