There are a few problems with the whole "hits are actually near-misses." First is the terminology. It's called a "hit" which means actual contact. Second is things like poisons. If every hit is a near miss, then poisons just don't work. Third is that for every person that says a hit is a hit, there's someone who insists that it isn't, and no one is technically wrong.Honestly, I have never cared for HP as a unit measure of how much damage a character has suffered. It was video gamey before there were video games. What does losing half your HP mean? Did you get stabbed in the gut, because pretty sure you are going to die from that (especially if you keep fighting). Arrow to the chest? Dead. Hammer blow to the head? Deadsies. I like HP as more of a measure of fatigue. You dodged that blow, or your armor kept you from being stabbed, but you can't keep rolling or jumping out of the way of stuff forever.
Because it won't let me XP you to say this, I will give you this.Awsome... I will never look at death saves again.
And this whole thread now reminds me of archer "going unconscious is really bad"
i have been knocked out as well...
Arguably, a face-first fall into concrete at 10mph from 5 ft up is similar to the damage from one hit from a boxer. (snip) And if she was a higher level fighter, or had some martial arts training, she could maybe have rolled with it...
Concussions were the obvious one though if one were incredibly unlucky you can just flat out die from cardiac arrhythmia from such an event which has been documented to happen and is actually a pretty common way for young kids who play sports to die.
Third, for your second edit, I've always understood HP to be less about "bouncing back" to normal and more about bouncing back to a healthy. On the first count, yes full HP would be important. On the second count "back to normal" one could assume...
I think everyone is getting wrapped around the axle here as far as hit points are concerned. Let's take a step back and look at things objectively.We could argue about that, especially considering how HP could mean physical damage or luck. A martial artist (higher level human), can't really take more damage, but he's more nimble, and thus doesn't take damage. So it could be damage reduction, or it could just be that he's a higher level, and therefore 10 damage to my wife means something very different than 10 damage to a karateka...
There were multiple injuries that I was thinking of. Concussions were the obvious one though if one were incredibly unlucky you can just flat out die from cardiac arrhythmia from such an event which has been documented to happen and is actually a pretty common way for young kids who play sports to die. That is particularly why it was such an insane example.
I'm not entirely sure because I'm basing the criteria that a boxer can do worst than what I've self inflicted on myself. I've cold cocked myself in a manner that actually cracked my nose and started draining fluids out of it in a manner that I never actually knew was physically possible. No weapons. Nothing in hand. I literally cracked my nose with my own body.My wife fell off her bike on Saturday (literally, just this past weekend). Knocked herself out. Has bruises and cuts on her face, and big bags under her eyes. Landed face first on the concrete. No concussion (went to the doctor to make sure). Other than the bruises, you'd never know. Arguably, a face-first fall into concrete at 10mph from 5 ft up is similar to the damage from one hit from a boxer.
I'm not entirely sure because I'm basing the criteria that a boxer can do worst than what I've self inflicted on myself. I've cold cocked myself in a manner that actually cracked my nose and started draining fluids out of it in a manner that I never actually knew was physically possible.
Actually it was a knee to the face. Its apparently a rather common injury when one does acrobatic like stunts that I didn't know of until years later. For me I took a Judo throw really horribly and ended up basing my nose right into the knee cap. Kind of makes the whole experience versus inexperience debate kind of hilarious because if I was more experienced I wouldn't have broke my nose in that manner.I have to ask; why were you punching yourself in the face?
Who's proposing anything like that?
Glad to see wide agreement on my actual point, anyway.![]()

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.